Files
game-marathon/frontend/src/api/games.ts
mamonov.ep 89dbe2c018 Улучшение системы оспариваний и исправления
- Оспаривания теперь требуют решения админа после 24ч голосования
  - Можно повторно оспаривать после разрешённых споров
  - Исправлены бонусные очки при перепрохождении после оспаривания
  - Сброс серии при невалидном пруфе
  - Колесо показывает только доступные игры
  - Rate limiting только через backend (RATE_LIMIT_ENABLED)
2025-12-29 22:23:34 +03:00

156 lines
5.2 KiB
TypeScript

import client from './client'
import type { Game, GameStatus, GameType, ProofType, Challenge, ChallengePreview, ChallengesPreviewResponse, AvailableGamesCount } from '@/types'
export interface CreateGameData {
title: string
download_url: string
genre?: string
cover_url?: string
// Game type fields
game_type?: GameType
playthrough_points?: number
playthrough_description?: string
playthrough_proof_type?: ProofType
playthrough_proof_hint?: string
}
export interface UpdateGameData {
title?: string
download_url?: string
genre?: string
game_type?: GameType
playthrough_points?: number
playthrough_description?: string
playthrough_proof_type?: ProofType
playthrough_proof_hint?: string
}
export interface CreateChallengeData {
title: string
description: string
type: string
difficulty: string
points: number
estimated_time?: number
proof_type: string
proof_hint?: string
}
export const gamesApi = {
list: async (marathonId: number, status?: GameStatus): Promise<Game[]> => {
const params = status ? { status } : {}
const response = await client.get<Game[]>(`/marathons/${marathonId}/games`, { params })
return response.data
},
listPending: async (marathonId: number): Promise<Game[]> => {
const response = await client.get<Game[]>(`/marathons/${marathonId}/games/pending`)
return response.data
},
get: async (id: number): Promise<Game> => {
const response = await client.get<Game>(`/games/${id}`)
return response.data
},
create: async (marathonId: number, data: CreateGameData): Promise<Game> => {
const response = await client.post<Game>(`/marathons/${marathonId}/games`, data)
return response.data
},
delete: async (id: number): Promise<void> => {
await client.delete(`/games/${id}`)
},
update: async (id: number, data: UpdateGameData): Promise<Game> => {
const response = await client.patch<Game>(`/games/${id}`, data)
return response.data
},
getAvailableGamesCount: async (marathonId: number): Promise<AvailableGamesCount> => {
const response = await client.get<AvailableGamesCount>(`/marathons/${marathonId}/available-games-count`)
return response.data
},
getAvailableGames: async (marathonId: number): Promise<Game[]> => {
const response = await client.get<Game[]>(`/marathons/${marathonId}/available-games`)
return response.data
},
approve: async (id: number): Promise<Game> => {
const response = await client.post<Game>(`/games/${id}/approve`)
return response.data
},
reject: async (id: number): Promise<Game> => {
const response = await client.post<Game>(`/games/${id}/reject`)
return response.data
},
uploadCover: async (id: number, file: File): Promise<Game> => {
const formData = new FormData()
formData.append('file', file)
const response = await client.post<Game>(`/games/${id}/cover`, formData, {
headers: { 'Content-Type': 'multipart/form-data' },
})
return response.data
},
// Challenges
getChallenges: async (gameId: number): Promise<Challenge[]> => {
const response = await client.get<Challenge[]>(`/games/${gameId}/challenges`)
return response.data
},
createChallenge: async (gameId: number, data: CreateChallengeData): Promise<Challenge> => {
const response = await client.post<Challenge>(`/games/${gameId}/challenges`, data)
return response.data
},
deleteChallenge: async (id: number): Promise<void> => {
await client.delete(`/challenges/${id}`)
},
updateChallenge: async (id: number, data: Partial<CreateChallengeData>): Promise<Challenge> => {
const response = await client.patch<Challenge>(`/challenges/${id}`, data)
return response.data
},
previewChallenges: async (marathonId: number, gameIds?: number[]): Promise<ChallengesPreviewResponse> => {
const data = gameIds?.length ? { game_ids: gameIds } : undefined
const response = await client.post<ChallengesPreviewResponse>(`/marathons/${marathonId}/preview-challenges`, data)
return response.data
},
saveChallenges: async (marathonId: number, challenges: ChallengePreview[]): Promise<{ message: string }> => {
const response = await client.post<{ message: string }>(`/marathons/${marathonId}/save-challenges`, { challenges })
return response.data
},
// Proposed challenges
proposeChallenge: async (gameId: number, data: CreateChallengeData): Promise<Challenge> => {
const response = await client.post<Challenge>(`/games/${gameId}/propose-challenge`, data)
return response.data
},
getProposedChallenges: async (marathonId: number): Promise<Challenge[]> => {
const response = await client.get<Challenge[]>(`/marathons/${marathonId}/proposed-challenges`)
return response.data
},
getMyProposedChallenges: async (marathonId: number): Promise<Challenge[]> => {
const response = await client.get<Challenge[]>(`/marathons/${marathonId}/my-proposed-challenges`)
return response.data
},
approveChallenge: async (id: number): Promise<Challenge> => {
const response = await client.patch<Challenge>(`/challenges/${id}/approve`)
return response.data
},
rejectChallenge: async (id: number): Promise<Challenge> => {
const response = await client.patch<Challenge>(`/challenges/${id}/reject`)
return response.data
},
}