Улучшение системы оспариваний и исправления
- Оспаривания теперь требуют решения админа после 24ч голосования - Можно повторно оспаривать после разрешённых споров - Исправлены бонусные очки при перепрохождении после оспаривания - Сброс серии при невалидном пруфе - Колесо показывает только доступные игры - Rate limiting только через backend (RATE_LIMIT_ENABLED)
This commit is contained in:
@@ -1,9 +1,10 @@
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from app.models.user import User, UserRole
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from app.models.marathon import Marathon, MarathonStatus, GameProposalMode
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from app.models.participant import Participant, ParticipantRole
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from app.models.game import Game, GameStatus
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from app.models.game import Game, GameStatus, GameType
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from app.models.challenge import Challenge, ChallengeType, Difficulty, ProofType
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from app.models.assignment import Assignment, AssignmentStatus
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from app.models.bonus_assignment import BonusAssignment, BonusAssignmentStatus
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from app.models.activity import Activity, ActivityType
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from app.models.event import Event, EventType
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from app.models.swap_request import SwapRequest, SwapRequestStatus
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@@ -22,12 +23,15 @@ __all__ = [
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"ParticipantRole",
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"Game",
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"GameStatus",
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"GameType",
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"Challenge",
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"ChallengeType",
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"Difficulty",
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"ProofType",
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"Assignment",
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"AssignmentStatus",
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"BonusAssignment",
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"BonusAssignmentStatus",
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"Activity",
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"ActivityType",
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"Event",
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@@ -30,6 +30,10 @@ class AdminActionType(str, Enum):
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ADMIN_2FA_SUCCESS = "admin_2fa_success"
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ADMIN_2FA_FAIL = "admin_2fa_fail"
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# Dispute actions
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DISPUTE_RESOLVE_VALID = "dispute_resolve_valid"
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DISPUTE_RESOLVE_INVALID = "dispute_resolve_invalid"
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class AdminLog(Base):
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__tablename__ = "admin_logs"
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@@ -18,8 +18,12 @@ class Assignment(Base):
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id: Mapped[int] = mapped_column(primary_key=True)
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participant_id: Mapped[int] = mapped_column(ForeignKey("participants.id", ondelete="CASCADE"), index=True)
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challenge_id: Mapped[int] = mapped_column(ForeignKey("challenges.id", ondelete="CASCADE"))
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challenge_id: Mapped[int | None] = mapped_column(ForeignKey("challenges.id", ondelete="CASCADE"), nullable=True) # None для playthrough
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status: Mapped[str] = mapped_column(String(20), default=AssignmentStatus.ACTIVE.value)
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# Для прохождений (playthrough)
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game_id: Mapped[int | None] = mapped_column(ForeignKey("games.id", ondelete="CASCADE"), nullable=True, index=True)
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is_playthrough: Mapped[bool] = mapped_column(Boolean, default=False)
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event_type: Mapped[str | None] = mapped_column(String(30), nullable=True) # Event type when assignment was created
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is_event_assignment: Mapped[bool] = mapped_column(Boolean, default=False, index=True) # True for Common Enemy assignments
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event_id: Mapped[int | None] = mapped_column(ForeignKey("events.id", ondelete="SET NULL"), nullable=True, index=True) # Link to event
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@@ -33,6 +37,8 @@ class Assignment(Base):
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# Relationships
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participant: Mapped["Participant"] = relationship("Participant", back_populates="assignments")
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challenge: Mapped["Challenge"] = relationship("Challenge", back_populates="assignments")
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challenge: Mapped["Challenge | None"] = relationship("Challenge", back_populates="assignments")
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game: Mapped["Game | None"] = relationship("Game", back_populates="playthrough_assignments", foreign_keys=[game_id])
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event: Mapped["Event | None"] = relationship("Event", back_populates="assignments")
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dispute: Mapped["Dispute | None"] = relationship("Dispute", back_populates="assignment", uselist=False, cascade="all, delete-orphan", passive_deletes=True)
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bonus_assignments: Mapped[list["BonusAssignment"]] = relationship("BonusAssignment", back_populates="main_assignment", cascade="all, delete-orphan")
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48
backend/app/models/bonus_assignment.py
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48
backend/app/models/bonus_assignment.py
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@@ -0,0 +1,48 @@
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from datetime import datetime
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from enum import Enum
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from sqlalchemy import String, Text, DateTime, ForeignKey, Integer
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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from app.core.database import Base
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class BonusAssignmentStatus(str, Enum):
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PENDING = "pending"
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COMPLETED = "completed"
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class BonusAssignment(Base):
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"""Бонусные челленджи для игр типа 'playthrough'"""
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__tablename__ = "bonus_assignments"
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id: Mapped[int] = mapped_column(primary_key=True)
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main_assignment_id: Mapped[int] = mapped_column(
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ForeignKey("assignments.id", ondelete="CASCADE"),
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index=True
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)
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challenge_id: Mapped[int] = mapped_column(
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ForeignKey("challenges.id", ondelete="CASCADE"),
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index=True
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)
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status: Mapped[str] = mapped_column(
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String(20),
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default=BonusAssignmentStatus.PENDING.value
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)
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proof_path: Mapped[str | None] = mapped_column(String(500), nullable=True)
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proof_url: Mapped[str | None] = mapped_column(Text, nullable=True)
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proof_comment: Mapped[str | None] = mapped_column(Text, nullable=True)
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points_earned: Mapped[int] = mapped_column(Integer, default=0)
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completed_at: Mapped[datetime | None] = mapped_column(DateTime, nullable=True)
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created_at: Mapped[datetime] = mapped_column(DateTime, default=datetime.utcnow)
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# Relationships
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main_assignment: Mapped["Assignment"] = relationship(
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"Assignment",
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back_populates="bonus_assignments"
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)
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challenge: Mapped["Challenge"] = relationship("Challenge")
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dispute: Mapped["Dispute"] = relationship(
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"Dispute",
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back_populates="bonus_assignment",
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uselist=False,
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)
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@@ -8,16 +8,19 @@ from app.core.database import Base
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class DisputeStatus(str, Enum):
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OPEN = "open"
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PENDING_ADMIN = "pending_admin" # Voting ended, waiting for admin decision
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RESOLVED_VALID = "valid"
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RESOLVED_INVALID = "invalid"
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class Dispute(Base):
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"""Dispute against a completed assignment's proof"""
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"""Dispute against a completed assignment's or bonus assignment's proof"""
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__tablename__ = "disputes"
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id: Mapped[int] = mapped_column(primary_key=True)
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assignment_id: Mapped[int] = mapped_column(ForeignKey("assignments.id", ondelete="CASCADE"), unique=True, index=True)
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# Either assignment_id OR bonus_assignment_id should be set (not both)
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assignment_id: Mapped[int | None] = mapped_column(ForeignKey("assignments.id", ondelete="CASCADE"), nullable=True, index=True)
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bonus_assignment_id: Mapped[int | None] = mapped_column(ForeignKey("bonus_assignments.id", ondelete="CASCADE"), nullable=True, index=True)
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raised_by_id: Mapped[int] = mapped_column(ForeignKey("users.id", ondelete="CASCADE"))
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reason: Mapped[str] = mapped_column(Text, nullable=False)
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status: Mapped[str] = mapped_column(String(20), default=DisputeStatus.OPEN.value)
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@@ -26,6 +29,7 @@ class Dispute(Base):
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# Relationships
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assignment: Mapped["Assignment"] = relationship("Assignment", back_populates="dispute")
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bonus_assignment: Mapped["BonusAssignment"] = relationship("BonusAssignment", back_populates="dispute")
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raised_by: Mapped["User"] = relationship("User", foreign_keys=[raised_by_id])
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comments: Mapped[list["DisputeComment"]] = relationship("DisputeComment", back_populates="dispute", cascade="all, delete-orphan")
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votes: Mapped[list["DisputeVote"]] = relationship("DisputeVote", back_populates="dispute", cascade="all, delete-orphan")
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@@ -1,6 +1,6 @@
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from datetime import datetime
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from enum import Enum
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from sqlalchemy import String, DateTime, ForeignKey, Text
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from sqlalchemy import String, DateTime, ForeignKey, Text, Integer
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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from app.core.database import Base
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@@ -12,6 +12,11 @@ class GameStatus(str, Enum):
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REJECTED = "rejected" # Отклонена
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class GameType(str, Enum):
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PLAYTHROUGH = "playthrough" # Прохождение игры
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CHALLENGES = "challenges" # Челленджи
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class Game(Base):
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__tablename__ = "games"
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@@ -26,6 +31,15 @@ class Game(Base):
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approved_by_id: Mapped[int | None] = mapped_column(ForeignKey("users.id", ondelete="SET NULL"), nullable=True)
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created_at: Mapped[datetime] = mapped_column(DateTime, default=datetime.utcnow)
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# Тип игры
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game_type: Mapped[str] = mapped_column(String(20), default=GameType.CHALLENGES.value, nullable=False)
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# Поля для типа "Прохождение" (заполняются только для playthrough)
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playthrough_points: Mapped[int | None] = mapped_column(Integer, nullable=True)
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playthrough_description: Mapped[str | None] = mapped_column(Text, nullable=True)
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playthrough_proof_type: Mapped[str | None] = mapped_column(String(20), nullable=True) # screenshot, video, steam
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playthrough_proof_hint: Mapped[str | None] = mapped_column(Text, nullable=True)
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# Relationships
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marathon: Mapped["Marathon"] = relationship("Marathon", back_populates="games")
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proposed_by: Mapped["User"] = relationship(
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@@ -43,6 +57,12 @@ class Game(Base):
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back_populates="game",
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cascade="all, delete-orphan"
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)
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# Assignments для прохождений (playthrough)
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playthrough_assignments: Mapped[list["Assignment"]] = relationship(
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"Assignment",
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back_populates="game",
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foreign_keys="Assignment.game_id"
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)
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@property
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def is_approved(self) -> bool:
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@@ -51,3 +71,11 @@ class Game(Base):
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@property
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def is_pending(self) -> bool:
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return self.status == GameStatus.PENDING.value
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@property
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def is_playthrough(self) -> bool:
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return self.game_type == GameType.PLAYTHROUGH.value
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@property
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def is_challenges(self) -> bool:
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return self.game_type == GameType.CHALLENGES.value
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