Улучшение системы оспариваний и исправления

- Оспаривания теперь требуют решения админа после 24ч голосования
  - Можно повторно оспаривать после разрешённых споров
  - Исправлены бонусные очки при перепрохождении после оспаривания
  - Сброс серии при невалидном пруфе
  - Колесо показывает только доступные игры
  - Rate limiting только через backend (RATE_LIMIT_ENABLED)
This commit is contained in:
2025-12-29 22:23:34 +03:00
parent 1cedfeb3ee
commit 89dbe2c018
42 changed files with 5426 additions and 313 deletions

View File

@@ -5,7 +5,10 @@ from sqlalchemy.orm import selectinload
from pydantic import BaseModel, Field
from app.api.deps import DbSession, CurrentUser, require_admin_with_2fa
from app.models import User, UserRole, Marathon, MarathonStatus, Participant, Game, AdminLog, AdminActionType, StaticContent
from app.models import (
User, UserRole, Marathon, MarathonStatus, Participant, Game, AdminLog, AdminActionType, StaticContent,
Dispute, DisputeStatus, Assignment, AssignmentStatus, Challenge, BonusAssignment, BonusAssignmentStatus
)
from app.schemas import (
UserPublic, MessageResponse,
AdminUserResponse, BanUserRequest, AdminResetPasswordRequest, AdminLogResponse, AdminLogsListResponse,
@@ -837,3 +840,273 @@ async def get_dashboard(current_user: CurrentUser, db: DbSession):
for log in recent_logs
],
)
# ============ Disputes Management ============
class AdminDisputeResponse(BaseModel):
id: int
assignment_id: int | None
bonus_assignment_id: int | None
marathon_id: int
marathon_title: str
challenge_title: str
participant_nickname: str
raised_by_nickname: str
reason: str
status: str
votes_valid: int
votes_invalid: int
created_at: str
expires_at: str
class Config:
from_attributes = True
class ResolveDisputeRequest(BaseModel):
is_valid: bool = Field(..., description="True = proof is valid, False = proof is invalid")
@router.get("/disputes", response_model=list[AdminDisputeResponse])
async def list_disputes(
current_user: CurrentUser,
db: DbSession,
status: str = Query("pending", pattern="^(open|pending|all)$"),
):
"""List all disputes. Admin only.
Status filter:
- pending: disputes waiting for admin decision (default)
- open: disputes still in voting phase
- all: all disputes
"""
require_admin_with_2fa(current_user)
from datetime import timedelta
DISPUTE_WINDOW_HOURS = 24
query = (
select(Dispute)
.options(
selectinload(Dispute.raised_by),
selectinload(Dispute.votes),
selectinload(Dispute.assignment).selectinload(Assignment.participant).selectinload(Participant.user),
selectinload(Dispute.assignment).selectinload(Assignment.challenge).selectinload(Challenge.game),
selectinload(Dispute.assignment).selectinload(Assignment.game), # For playthrough
selectinload(Dispute.bonus_assignment).selectinload(BonusAssignment.main_assignment).selectinload(Assignment.participant).selectinload(Participant.user),
selectinload(Dispute.bonus_assignment).selectinload(BonusAssignment.main_assignment).selectinload(Assignment.game),
selectinload(Dispute.bonus_assignment).selectinload(BonusAssignment.challenge),
)
.order_by(Dispute.created_at.desc())
)
if status == "pending":
# Disputes waiting for admin decision
query = query.where(Dispute.status == DisputeStatus.PENDING_ADMIN.value)
elif status == "open":
# Disputes still in voting phase
query = query.where(Dispute.status == DisputeStatus.OPEN.value)
result = await db.execute(query)
disputes = result.scalars().all()
response = []
for dispute in disputes:
# Get info based on dispute type
if dispute.bonus_assignment_id:
bonus = dispute.bonus_assignment
main_assignment = bonus.main_assignment
participant = main_assignment.participant
challenge_title = f"Бонус: {bonus.challenge.title}"
marathon_id = main_assignment.game.marathon_id
# Get marathon title
marathon_result = await db.execute(select(Marathon).where(Marathon.id == marathon_id))
marathon = marathon_result.scalar_one_or_none()
marathon_title = marathon.title if marathon else "Unknown"
else:
assignment = dispute.assignment
participant = assignment.participant
if assignment.is_playthrough:
challenge_title = f"Прохождение: {assignment.game.title}"
marathon_id = assignment.game.marathon_id
else:
challenge_title = assignment.challenge.title
marathon_id = assignment.challenge.game.marathon_id
# Get marathon title
marathon_result = await db.execute(select(Marathon).where(Marathon.id == marathon_id))
marathon = marathon_result.scalar_one_or_none()
marathon_title = marathon.title if marathon else "Unknown"
# Count votes
votes_valid = sum(1 for v in dispute.votes if v.vote is True)
votes_invalid = sum(1 for v in dispute.votes if v.vote is False)
# Calculate expiry
expires_at = dispute.created_at + timedelta(hours=DISPUTE_WINDOW_HOURS)
response.append(AdminDisputeResponse(
id=dispute.id,
assignment_id=dispute.assignment_id,
bonus_assignment_id=dispute.bonus_assignment_id,
marathon_id=marathon_id,
marathon_title=marathon_title,
challenge_title=challenge_title,
participant_nickname=participant.user.nickname,
raised_by_nickname=dispute.raised_by.nickname,
reason=dispute.reason,
status=dispute.status,
votes_valid=votes_valid,
votes_invalid=votes_invalid,
created_at=dispute.created_at.isoformat(),
expires_at=expires_at.isoformat(),
))
return response
@router.post("/disputes/{dispute_id}/resolve", response_model=MessageResponse)
async def resolve_dispute(
request: Request,
dispute_id: int,
data: ResolveDisputeRequest,
current_user: CurrentUser,
db: DbSession,
):
"""Manually resolve a dispute. Admin only."""
require_admin_with_2fa(current_user)
# Get dispute
result = await db.execute(
select(Dispute)
.options(
selectinload(Dispute.assignment).selectinload(Assignment.participant),
selectinload(Dispute.assignment).selectinload(Assignment.challenge).selectinload(Challenge.game),
selectinload(Dispute.assignment).selectinload(Assignment.game),
selectinload(Dispute.bonus_assignment).selectinload(BonusAssignment.main_assignment).selectinload(Assignment.participant),
selectinload(Dispute.bonus_assignment).selectinload(BonusAssignment.main_assignment).selectinload(Assignment.game),
selectinload(Dispute.bonus_assignment).selectinload(BonusAssignment.challenge),
)
.where(Dispute.id == dispute_id)
)
dispute = result.scalar_one_or_none()
if not dispute:
raise HTTPException(status_code=404, detail="Dispute not found")
# Allow resolving disputes that are either open or pending admin decision
if dispute.status not in [DisputeStatus.OPEN.value, DisputeStatus.PENDING_ADMIN.value]:
raise HTTPException(status_code=400, detail="Dispute is already resolved")
# Determine result
if data.is_valid:
result_status = DisputeStatus.RESOLVED_VALID.value
action_type = AdminActionType.DISPUTE_RESOLVE_VALID.value
else:
result_status = DisputeStatus.RESOLVED_INVALID.value
action_type = AdminActionType.DISPUTE_RESOLVE_INVALID.value
# Handle invalid proof
if dispute.bonus_assignment_id:
# Reset bonus assignment
bonus = dispute.bonus_assignment
main_assignment = bonus.main_assignment
participant = main_assignment.participant
# Only subtract points if main playthrough was already completed
# (bonus points are added only when main playthrough is completed)
if main_assignment.status == AssignmentStatus.COMPLETED.value:
points_to_subtract = bonus.points_earned
participant.total_points = max(0, participant.total_points - points_to_subtract)
# Also reduce the points_earned on the main assignment
main_assignment.points_earned = max(0, main_assignment.points_earned - points_to_subtract)
bonus.status = BonusAssignmentStatus.PENDING.value
bonus.proof_path = None
bonus.proof_url = None
bonus.proof_comment = None
bonus.points_earned = 0
bonus.completed_at = None
else:
# Reset main assignment
assignment = dispute.assignment
participant = assignment.participant
# Subtract points
points_to_subtract = assignment.points_earned
participant.total_points = max(0, participant.total_points - points_to_subtract)
# Reset streak - the completion was invalid
participant.current_streak = 0
# Reset assignment
assignment.status = AssignmentStatus.RETURNED.value
assignment.points_earned = 0
# For playthrough: reset all bonus assignments
if assignment.is_playthrough:
bonus_result = await db.execute(
select(BonusAssignment).where(BonusAssignment.main_assignment_id == assignment.id)
)
for ba in bonus_result.scalars().all():
ba.status = BonusAssignmentStatus.PENDING.value
ba.proof_path = None
ba.proof_url = None
ba.proof_comment = None
ba.points_earned = 0
ba.completed_at = None
# Update dispute
dispute.status = result_status
dispute.resolved_at = datetime.utcnow()
await db.commit()
# Get details for logging
if dispute.bonus_assignment_id:
challenge_title = f"Бонус: {dispute.bonus_assignment.challenge.title}"
marathon_id = dispute.bonus_assignment.main_assignment.game.marathon_id
elif dispute.assignment.is_playthrough:
challenge_title = f"Прохождение: {dispute.assignment.game.title}"
marathon_id = dispute.assignment.game.marathon_id
else:
challenge_title = dispute.assignment.challenge.title
marathon_id = dispute.assignment.challenge.game.marathon_id
# Log action
await log_admin_action(
db, current_user.id, action_type,
"dispute", dispute_id,
{
"challenge_title": challenge_title,
"marathon_id": marathon_id,
"is_valid": data.is_valid,
},
request.client.host if request.client else None
)
# Send notification
from app.services.telegram_notifier import telegram_notifier
if dispute.bonus_assignment_id:
participant_user_id = dispute.bonus_assignment.main_assignment.participant.user_id
else:
participant_user_id = dispute.assignment.participant.user_id
marathon_result = await db.execute(select(Marathon).where(Marathon.id == marathon_id))
marathon = marathon_result.scalar_one_or_none()
if marathon:
await telegram_notifier.notify_dispute_resolved(
db,
user_id=participant_user_id,
marathon_title=marathon.title,
challenge_title=challenge_title,
is_valid=data.is_valid
)
return MessageResponse(
message=f"Dispute resolved as {'valid' if data.is_valid else 'invalid'}"
)