Add events

This commit is contained in:
2025-12-15 03:22:29 +07:00
parent 1a882fb2e0
commit 4239ea8516
31 changed files with 7288 additions and 75 deletions

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@@ -0,0 +1,9 @@
import client from './client'
import type { Challenge } from '@/types'
export const challengesApi = {
list: async (marathonId: number): Promise<Challenge[]> => {
const response = await client.get<Challenge[]>(`/marathons/${marathonId}/challenges`)
return response.data
},
}

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@@ -0,0 +1,67 @@
import client from './client'
import type { ActiveEvent, MarathonEvent, EventCreate, DroppedAssignment, SwapCandidate, SwapRequestItem, MySwapRequests, CommonEnemyLeaderboardEntry } from '@/types'
export const eventsApi = {
getActive: async (marathonId: number): Promise<ActiveEvent> => {
const response = await client.get<ActiveEvent>(`/marathons/${marathonId}/event`)
return response.data
},
list: async (marathonId: number): Promise<MarathonEvent[]> => {
const response = await client.get<MarathonEvent[]>(`/marathons/${marathonId}/events`)
return response.data
},
start: async (marathonId: number, data: EventCreate): Promise<MarathonEvent> => {
const response = await client.post<MarathonEvent>(`/marathons/${marathonId}/events`, data)
return response.data
},
stop: async (marathonId: number): Promise<void> => {
await client.delete(`/marathons/${marathonId}/event`)
},
// Swap requests (two-sided confirmation)
createSwapRequest: async (marathonId: number, targetParticipantId: number): Promise<SwapRequestItem> => {
const response = await client.post<SwapRequestItem>(`/marathons/${marathonId}/swap-requests`, {
target_participant_id: targetParticipantId,
})
return response.data
},
getSwapRequests: async (marathonId: number): Promise<MySwapRequests> => {
const response = await client.get<MySwapRequests>(`/marathons/${marathonId}/swap-requests`)
return response.data
},
acceptSwapRequest: async (marathonId: number, requestId: number): Promise<void> => {
await client.post(`/marathons/${marathonId}/swap-requests/${requestId}/accept`)
},
declineSwapRequest: async (marathonId: number, requestId: number): Promise<void> => {
await client.post(`/marathons/${marathonId}/swap-requests/${requestId}/decline`)
},
cancelSwapRequest: async (marathonId: number, requestId: number): Promise<void> => {
await client.delete(`/marathons/${marathonId}/swap-requests/${requestId}`)
},
rematch: async (marathonId: number, assignmentId: number): Promise<void> => {
await client.post(`/marathons/${marathonId}/rematch/${assignmentId}`)
},
getDroppedAssignments: async (marathonId: number): Promise<DroppedAssignment[]> => {
const response = await client.get<DroppedAssignment[]>(`/marathons/${marathonId}/dropped-assignments`)
return response.data
},
getSwapCandidates: async (marathonId: number): Promise<SwapCandidate[]> => {
const response = await client.get<SwapCandidate[]>(`/marathons/${marathonId}/swap-candidates`)
return response.data
},
getCommonEnemyLeaderboard: async (marathonId: number): Promise<CommonEnemyLeaderboardEntry[]> => {
const response = await client.get<CommonEnemyLeaderboardEntry[]>(`/marathons/${marathonId}/common-enemy-leaderboard`)
return response.data
},
}

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@@ -4,3 +4,5 @@ export { gamesApi } from './games'
export { wheelApi } from './wheel'
export { feedApi } from './feed'
export { adminApi } from './admin'
export { eventsApi } from './events'
export { challengesApi } from './challenges'

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@@ -0,0 +1,110 @@
import { useState, useEffect } from 'react'
import { Zap, Users, Shield, Gift, ArrowLeftRight, RotateCcw, Clock } from 'lucide-react'
import type { ActiveEvent, EventType } from '@/types'
import { EVENT_INFO } from '@/types'
interface EventBannerProps {
activeEvent: ActiveEvent
onRefresh?: () => void
}
const EVENT_ICONS: Record<EventType, React.ReactNode> = {
golden_hour: <Zap className="w-5 h-5" />,
common_enemy: <Users className="w-5 h-5" />,
double_risk: <Shield className="w-5 h-5" />,
jackpot: <Gift className="w-5 h-5" />,
swap: <ArrowLeftRight className="w-5 h-5" />,
rematch: <RotateCcw className="w-5 h-5" />,
}
const EVENT_COLORS: Record<EventType, string> = {
golden_hour: 'from-yellow-500/20 to-yellow-600/20 border-yellow-500/50 text-yellow-400',
common_enemy: 'from-red-500/20 to-red-600/20 border-red-500/50 text-red-400',
double_risk: 'from-purple-500/20 to-purple-600/20 border-purple-500/50 text-purple-400',
jackpot: 'from-green-500/20 to-green-600/20 border-green-500/50 text-green-400',
swap: 'from-blue-500/20 to-blue-600/20 border-blue-500/50 text-blue-400',
rematch: 'from-orange-500/20 to-orange-600/20 border-orange-500/50 text-orange-400',
}
function formatTime(seconds: number): string {
const hours = Math.floor(seconds / 3600)
const minutes = Math.floor((seconds % 3600) / 60)
const secs = seconds % 60
if (hours > 0) {
return `${hours}:${minutes.toString().padStart(2, '0')}:${secs.toString().padStart(2, '0')}`
}
return `${minutes}:${secs.toString().padStart(2, '0')}`
}
export function EventBanner({ activeEvent, onRefresh }: EventBannerProps) {
const [timeRemaining, setTimeRemaining] = useState(activeEvent.time_remaining_seconds)
useEffect(() => {
setTimeRemaining(activeEvent.time_remaining_seconds)
}, [activeEvent.time_remaining_seconds])
useEffect(() => {
if (timeRemaining === null || timeRemaining <= 0) return
const timer = setInterval(() => {
setTimeRemaining((prev) => {
if (prev === null || prev <= 0) {
clearInterval(timer)
onRefresh?.()
return 0
}
return prev - 1
})
}, 1000)
return () => clearInterval(timer)
}, [timeRemaining, onRefresh])
if (!activeEvent.event) {
return null
}
const event = activeEvent.event
const info = EVENT_INFO[event.type]
const icon = EVENT_ICONS[event.type]
const colorClass = EVENT_COLORS[event.type]
return (
<div
className={`
relative overflow-hidden rounded-xl border p-4
bg-gradient-to-r ${colorClass}
animate-pulse-slow
`}
>
{/* Animated background effect */}
<div className="absolute inset-0 bg-gradient-to-r from-transparent via-white/5 to-transparent -translate-x-full animate-shimmer" />
<div className="relative flex items-center justify-between">
<div className="flex items-center gap-3">
<div className="p-2 rounded-lg bg-white/10">
{icon}
</div>
<div>
<h3 className="font-bold text-lg">{info.name}</h3>
<p className="text-sm opacity-80">{info.description}</p>
</div>
</div>
{timeRemaining !== null && timeRemaining > 0 && (
<div className="flex items-center gap-2 text-lg font-mono font-bold">
<Clock className="w-4 h-4" />
{formatTime(timeRemaining)}
</div>
)}
{activeEvent.effects.points_multiplier !== 1.0 && (
<div className="px-3 py-1 rounded-full bg-white/10 font-bold">
x{activeEvent.effects.points_multiplier}
</div>
)}
</div>
</div>
)
}

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@@ -0,0 +1,161 @@
import { useState } from 'react'
import { Zap, Users, Shield, Gift, ArrowLeftRight, RotateCcw, Play, Square } from 'lucide-react'
import { Button } from '@/components/ui'
import { eventsApi } from '@/api'
import type { ActiveEvent, EventType, Challenge } from '@/types'
import { EVENT_INFO } from '@/types'
interface EventControlProps {
marathonId: number
activeEvent: ActiveEvent
challenges?: Challenge[]
onEventChange: () => void
}
const EVENT_TYPES: EventType[] = [
'golden_hour',
'double_risk',
'jackpot',
'swap',
'rematch',
'common_enemy',
]
const EVENT_ICONS: Record<EventType, React.ReactNode> = {
golden_hour: <Zap className="w-4 h-4" />,
common_enemy: <Users className="w-4 h-4" />,
double_risk: <Shield className="w-4 h-4" />,
jackpot: <Gift className="w-4 h-4" />,
swap: <ArrowLeftRight className="w-4 h-4" />,
rematch: <RotateCcw className="w-4 h-4" />,
}
export function EventControl({
marathonId,
activeEvent,
challenges,
onEventChange,
}: EventControlProps) {
const [selectedType, setSelectedType] = useState<EventType>('golden_hour')
const [selectedChallengeId, setSelectedChallengeId] = useState<number | null>(null)
const [isStarting, setIsStarting] = useState(false)
const [isStopping, setIsStopping] = useState(false)
const handleStart = async () => {
if (selectedType === 'common_enemy' && !selectedChallengeId) {
alert('Выберите челлендж для события "Общий враг"')
return
}
setIsStarting(true)
try {
await eventsApi.start(marathonId, {
type: selectedType,
challenge_id: selectedType === 'common_enemy' ? selectedChallengeId ?? undefined : undefined,
})
onEventChange()
} catch (error) {
console.error('Failed to start event:', error)
alert('Не удалось запустить событие')
} finally {
setIsStarting(false)
}
}
const handleStop = async () => {
if (!confirm('Остановить событие досрочно?')) return
setIsStopping(true)
try {
await eventsApi.stop(marathonId)
onEventChange()
} catch (error) {
console.error('Failed to stop event:', error)
} finally {
setIsStopping(false)
}
}
if (activeEvent.event) {
return (
<div className="p-4 bg-gray-800 rounded-xl">
<div className="flex items-center justify-between">
<div className="flex items-center gap-2">
{EVENT_ICONS[activeEvent.event.type]}
<span className="font-medium">
Активно: {EVENT_INFO[activeEvent.event.type].name}
</span>
</div>
<Button
variant="danger"
size="sm"
onClick={handleStop}
isLoading={isStopping}
>
<Square className="w-4 h-4 mr-1" />
Остановить
</Button>
</div>
</div>
)
}
return (
<div className="p-4 bg-gray-800 rounded-xl space-y-4">
<h3 className="font-bold text-white">Запустить событие</h3>
<div className="grid grid-cols-2 sm:grid-cols-3 gap-2">
{EVENT_TYPES.map((type) => (
<button
key={type}
onClick={() => setSelectedType(type)}
className={`
p-3 rounded-lg border-2 transition-all text-left
${selectedType === type
? 'border-primary-500 bg-primary-500/10'
: 'border-gray-700 hover:border-gray-600'}
`}
>
<div className="flex items-center gap-2 mb-1">
{EVENT_ICONS[type]}
<span className="font-medium text-sm">{EVENT_INFO[type].name}</span>
</div>
<p className="text-xs text-gray-400 line-clamp-2">
{EVENT_INFO[type].description}
</p>
</button>
))}
</div>
{selectedType === 'common_enemy' && challenges && challenges.length > 0 && (
<div>
<label className="block text-sm font-medium text-gray-300 mb-2">
Выберите челлендж для всех
</label>
<select
value={selectedChallengeId || ''}
onChange={(e) => setSelectedChallengeId(e.target.value ? Number(e.target.value) : null)}
className="w-full p-2 bg-gray-700 border border-gray-600 rounded-lg text-white"
>
<option value=""> Выберите челлендж </option>
{challenges.map((c) => (
<option key={c.id} value={c.id}>
{c.game.title}: {c.title} ({c.points} очков)
</option>
))}
</select>
</div>
)}
<Button
onClick={handleStart}
isLoading={isStarting}
disabled={selectedType === 'common_enemy' && !selectedChallengeId}
className="w-full"
>
<Play className="w-4 h-4 mr-2" />
Запустить {EVENT_INFO[selectedType].name}
</Button>
</div>
)
}

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@@ -1,10 +1,12 @@
import { useState, useEffect } from 'react'
import { useParams, useNavigate, Link } from 'react-router-dom'
import { marathonsApi } from '@/api'
import type { Marathon } from '@/types'
import { marathonsApi, eventsApi, challengesApi } from '@/api'
import type { Marathon, ActiveEvent, Challenge } from '@/types'
import { Button, Card, CardContent } from '@/components/ui'
import { useAuthStore } from '@/store/auth'
import { Users, Calendar, Trophy, Play, Settings, Copy, Check, Loader2, Trash2, Globe, Lock, CalendarCheck, UserPlus, Gamepad2, ArrowLeft } from 'lucide-react'
import { EventBanner } from '@/components/EventBanner'
import { EventControl } from '@/components/EventControl'
import { Users, Calendar, Trophy, Play, Settings, Copy, Check, Loader2, Trash2, Globe, Lock, CalendarCheck, UserPlus, Gamepad2, ArrowLeft, Zap } from 'lucide-react'
import { format } from 'date-fns'
export function MarathonPage() {
@@ -12,10 +14,13 @@ export function MarathonPage() {
const navigate = useNavigate()
const user = useAuthStore((state) => state.user)
const [marathon, setMarathon] = useState<Marathon | null>(null)
const [activeEvent, setActiveEvent] = useState<ActiveEvent | null>(null)
const [challenges, setChallenges] = useState<Challenge[]>([])
const [isLoading, setIsLoading] = useState(true)
const [copied, setCopied] = useState(false)
const [isDeleting, setIsDeleting] = useState(false)
const [isJoining, setIsJoining] = useState(false)
const [showEventControl, setShowEventControl] = useState(false)
useEffect(() => {
loadMarathon()
@@ -26,6 +31,22 @@ export function MarathonPage() {
try {
const data = await marathonsApi.get(parseInt(id))
setMarathon(data)
// Load event data if marathon is active
if (data.status === 'active' && data.my_participation) {
const eventData = await eventsApi.getActive(parseInt(id))
setActiveEvent(eventData)
// Load challenges for event control if organizer
if (data.my_participation.role === 'organizer') {
try {
const challengesData = await challengesApi.list(parseInt(id))
setChallenges(challengesData)
} catch {
// Ignore if no challenges
}
}
}
} catch (error) {
console.error('Failed to load marathon:', error)
navigate('/marathons')
@@ -34,6 +55,16 @@ export function MarathonPage() {
}
}
const refreshEvent = async () => {
if (!id) return
try {
const eventData = await eventsApi.getActive(parseInt(id))
setActiveEvent(eventData)
} catch (error) {
console.error('Failed to refresh event:', error)
}
}
const getInviteLink = () => {
if (!marathon) return ''
return `${window.location.origin}/invite/${marathon.invite_code}`
@@ -234,6 +265,42 @@ export function MarathonPage() {
</Card>
</div>
{/* Active event banner */}
{marathon.status === 'active' && activeEvent?.event && (
<div className="mb-8">
<EventBanner activeEvent={activeEvent} onRefresh={refreshEvent} />
</div>
)}
{/* Event control for organizers */}
{marathon.status === 'active' && isOrganizer && (
<Card className="mb-8">
<CardContent>
<div className="flex items-center justify-between mb-4">
<h3 className="font-medium text-white flex items-center gap-2">
<Zap className="w-5 h-5 text-yellow-500" />
Управление событиями
</h3>
<Button
variant="ghost"
size="sm"
onClick={() => setShowEventControl(!showEventControl)}
>
{showEventControl ? 'Скрыть' : 'Показать'}
</Button>
</div>
{showEventControl && activeEvent && (
<EventControl
marathonId={marathon.id}
activeEvent={activeEvent}
challenges={challenges}
onEventChange={refreshEvent}
/>
)}
</CardContent>
</Card>
)}
{/* Invite link */}
{marathon.status !== 'finished' && (
<Card className="mb-8">

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@@ -1,10 +1,11 @@
import { useState, useEffect, useRef } from 'react'
import { useParams } from 'react-router-dom'
import { marathonsApi, wheelApi, gamesApi } from '@/api'
import type { Marathon, Assignment, SpinResult, Game } from '@/types'
import { useParams, Link } from 'react-router-dom'
import { marathonsApi, wheelApi, gamesApi, eventsApi } from '@/api'
import type { Marathon, Assignment, SpinResult, Game, ActiveEvent, DroppedAssignment, SwapCandidate, MySwapRequests, CommonEnemyLeaderboardEntry } from '@/types'
import { Button, Card, CardContent } from '@/components/ui'
import { SpinWheel } from '@/components/SpinWheel'
import { Loader2, Upload, X } from 'lucide-react'
import { EventBanner } from '@/components/EventBanner'
import { Loader2, Upload, X, RotateCcw, ArrowLeftRight, Check, XCircle, Clock, Send, Trophy, Users, ArrowLeft } from 'lucide-react'
export function PlayPage() {
const { id } = useParams<{ id: string }>()
@@ -13,6 +14,7 @@ export function PlayPage() {
const [currentAssignment, setCurrentAssignment] = useState<Assignment | null>(null)
const [spinResult, setSpinResult] = useState<SpinResult | null>(null)
const [games, setGames] = useState<Game[]>([])
const [activeEvent, setActiveEvent] = useState<ActiveEvent | null>(null)
const [isLoading, setIsLoading] = useState(true)
// Complete state
@@ -24,23 +26,113 @@ export function PlayPage() {
// Drop state
const [isDropping, setIsDropping] = useState(false)
// Rematch state
const [droppedAssignments, setDroppedAssignments] = useState<DroppedAssignment[]>([])
const [isRematchLoading, setIsRematchLoading] = useState(false)
const [rematchingId, setRematchingId] = useState<number | null>(null)
// Swap state
const [swapCandidates, setSwapCandidates] = useState<SwapCandidate[]>([])
const [swapRequests, setSwapRequests] = useState<MySwapRequests>({ incoming: [], outgoing: [] })
const [isSwapLoading, setIsSwapLoading] = useState(false)
const [sendingRequestTo, setSendingRequestTo] = useState<number | null>(null)
const [processingRequestId, setProcessingRequestId] = useState<number | null>(null)
// Common Enemy leaderboard state
const [commonEnemyLeaderboard, setCommonEnemyLeaderboard] = useState<CommonEnemyLeaderboardEntry[]>([])
const fileInputRef = useRef<HTMLInputElement>(null)
useEffect(() => {
loadData()
}, [id])
// Load dropped assignments when rematch event is active
useEffect(() => {
if (activeEvent?.event?.type === 'rematch' && !currentAssignment) {
loadDroppedAssignments()
}
}, [activeEvent?.event?.type, currentAssignment])
// Load swap candidates and requests when swap event is active
useEffect(() => {
if (activeEvent?.event?.type === 'swap') {
loadSwapRequests()
if (currentAssignment) {
loadSwapCandidates()
}
}
}, [activeEvent?.event?.type, currentAssignment])
// Load common enemy leaderboard when common_enemy event is active
useEffect(() => {
if (activeEvent?.event?.type === 'common_enemy') {
loadCommonEnemyLeaderboard()
// Poll for updates every 10 seconds
const interval = setInterval(loadCommonEnemyLeaderboard, 10000)
return () => clearInterval(interval)
}
}, [activeEvent?.event?.type])
const loadDroppedAssignments = async () => {
if (!id) return
setIsRematchLoading(true)
try {
const dropped = await eventsApi.getDroppedAssignments(parseInt(id))
setDroppedAssignments(dropped)
} catch (error) {
console.error('Failed to load dropped assignments:', error)
} finally {
setIsRematchLoading(false)
}
}
const loadSwapCandidates = async () => {
if (!id) return
setIsSwapLoading(true)
try {
const candidates = await eventsApi.getSwapCandidates(parseInt(id))
setSwapCandidates(candidates)
} catch (error) {
console.error('Failed to load swap candidates:', error)
} finally {
setIsSwapLoading(false)
}
}
const loadSwapRequests = async () => {
if (!id) return
try {
const requests = await eventsApi.getSwapRequests(parseInt(id))
setSwapRequests(requests)
} catch (error) {
console.error('Failed to load swap requests:', error)
}
}
const loadCommonEnemyLeaderboard = async () => {
if (!id) return
try {
const leaderboard = await eventsApi.getCommonEnemyLeaderboard(parseInt(id))
setCommonEnemyLeaderboard(leaderboard)
} catch (error) {
console.error('Failed to load common enemy leaderboard:', error)
}
}
const loadData = async () => {
if (!id) return
try {
const [marathonData, assignment, gamesData] = await Promise.all([
const [marathonData, assignment, gamesData, eventData] = await Promise.all([
marathonsApi.get(parseInt(id)),
wheelApi.getCurrentAssignment(parseInt(id)),
gamesApi.list(parseInt(id), 'approved'),
eventsApi.getActive(parseInt(id)),
])
setMarathon(marathonData)
setCurrentAssignment(assignment)
setGames(gamesData)
setActiveEvent(eventData)
} catch (error) {
console.error('Failed to load data:', error)
} finally {
@@ -48,6 +140,16 @@ export function PlayPage() {
}
}
const refreshEvent = async () => {
if (!id) return
try {
const eventData = await eventsApi.getActive(parseInt(id))
setActiveEvent(eventData)
} catch (error) {
console.error('Failed to refresh event:', error)
}
}
const handleSpin = async (): Promise<Game | null> => {
if (!id) return null
@@ -122,6 +224,92 @@ export function PlayPage() {
}
}
const handleRematch = async (assignmentId: number) => {
if (!id) return
if (!confirm('Начать реванш? Вы получите 50% от обычных очков за выполнение.')) return
setRematchingId(assignmentId)
try {
await eventsApi.rematch(parseInt(id), assignmentId)
alert('Реванш начат! Выполните задание за 50% очков.')
await loadData()
} catch (err: unknown) {
const error = err as { response?: { data?: { detail?: string } } }
alert(error.response?.data?.detail || 'Не удалось начать реванш')
} finally {
setRematchingId(null)
}
}
const handleSendSwapRequest = async (participantId: number, participantName: string, theirChallenge: string) => {
if (!id) return
if (!confirm(`Отправить запрос на обмен с ${participantName}?\n\nВы предлагаете обменяться на: "${theirChallenge}"\n\n${participantName} должен будет подтвердить обмен.`)) return
setSendingRequestTo(participantId)
try {
await eventsApi.createSwapRequest(parseInt(id), participantId)
alert('Запрос на обмен отправлен! Ожидайте подтверждения.')
await loadSwapRequests()
await loadSwapCandidates()
} catch (err: unknown) {
const error = err as { response?: { data?: { detail?: string } } }
alert(error.response?.data?.detail || 'Не удалось отправить запрос')
} finally {
setSendingRequestTo(null)
}
}
const handleAcceptSwapRequest = async (requestId: number) => {
if (!id) return
if (!confirm('Принять обмен? Задания будут обменяны сразу после подтверждения.')) return
setProcessingRequestId(requestId)
try {
await eventsApi.acceptSwapRequest(parseInt(id), requestId)
alert('Обмен выполнен!')
await loadData()
} catch (err: unknown) {
const error = err as { response?: { data?: { detail?: string } } }
alert(error.response?.data?.detail || 'Не удалось выполнить обмен')
} finally {
setProcessingRequestId(null)
}
}
const handleDeclineSwapRequest = async (requestId: number) => {
if (!id) return
setProcessingRequestId(requestId)
try {
await eventsApi.declineSwapRequest(parseInt(id), requestId)
await loadSwapRequests()
} catch (err: unknown) {
const error = err as { response?: { data?: { detail?: string } } }
alert(error.response?.data?.detail || 'Не удалось отклонить запрос')
} finally {
setProcessingRequestId(null)
}
}
const handleCancelSwapRequest = async (requestId: number) => {
if (!id) return
setProcessingRequestId(requestId)
try {
await eventsApi.cancelSwapRequest(parseInt(id), requestId)
await loadSwapRequests()
await loadSwapCandidates()
} catch (err: unknown) {
const error = err as { response?: { data?: { detail?: string } } }
alert(error.response?.data?.detail || 'Не удалось отменить запрос')
} finally {
setProcessingRequestId(null)
}
}
if (isLoading) {
return (
<div className="flex justify-center py-12">
@@ -138,8 +326,14 @@ export function PlayPage() {
return (
<div className="max-w-2xl mx-auto">
{/* Back button */}
<Link to={`/marathons/${id}`} className="inline-flex items-center gap-2 text-gray-400 hover:text-white mb-4 transition-colors">
<ArrowLeft className="w-4 h-4" />
К марафону
</Link>
{/* Header stats */}
<div className="grid grid-cols-3 gap-4 mb-8">
<div className="grid grid-cols-3 gap-4 mb-6">
<Card>
<CardContent className="text-center py-3">
<div className="text-xl font-bold text-primary-500">
@@ -166,25 +360,144 @@ export function PlayPage() {
</Card>
</div>
{/* No active assignment - show spin wheel */}
{!currentAssignment && (
<Card>
<CardContent className="py-8">
<h2 className="text-2xl font-bold text-white mb-2 text-center">Крутите колесо!</h2>
<p className="text-gray-400 mb-6 text-center">
Получите случайную игру и задание для выполнения
</p>
<SpinWheel
games={games}
onSpin={handleSpin}
onSpinComplete={handleSpinComplete}
/>
{/* Active event banner */}
{activeEvent?.event && (
<div className="mb-6">
<EventBanner activeEvent={activeEvent} onRefresh={refreshEvent} />
</div>
)}
{/* Common Enemy Leaderboard */}
{activeEvent?.event?.type === 'common_enemy' && (
<Card className="mb-6">
<CardContent>
<div className="flex items-center gap-2 mb-4">
<Users className="w-5 h-5 text-red-500" />
<h3 className="text-lg font-bold text-white">Выполнили челлендж</h3>
{commonEnemyLeaderboard.length > 0 && (
<span className="ml-auto text-gray-400 text-sm">
{commonEnemyLeaderboard.length} чел.
</span>
)}
</div>
{commonEnemyLeaderboard.length === 0 ? (
<div className="text-center py-4 text-gray-500">
Пока никто не выполнил. Будь первым!
</div>
) : (
<div className="space-y-2">
{commonEnemyLeaderboard.map((entry) => (
<div
key={entry.participant_id}
className={`
flex items-center gap-3 p-3 rounded-lg
${entry.rank === 1 ? 'bg-yellow-500/20 border border-yellow-500/30' :
entry.rank === 2 ? 'bg-gray-400/20 border border-gray-400/30' :
entry.rank === 3 ? 'bg-orange-600/20 border border-orange-600/30' :
'bg-gray-800'}
`}
>
<div className={`
w-8 h-8 rounded-full flex items-center justify-center font-bold text-sm
${entry.rank === 1 ? 'bg-yellow-500 text-black' :
entry.rank === 2 ? 'bg-gray-400 text-black' :
entry.rank === 3 ? 'bg-orange-600 text-white' :
'bg-gray-700 text-gray-300'}
`}>
{entry.rank && entry.rank <= 3 ? (
<Trophy className="w-4 h-4" />
) : (
entry.rank
)}
</div>
<div className="flex-1">
<p className="text-white font-medium">{entry.user.nickname}</p>
</div>
{entry.bonus_points > 0 && (
<span className="text-green-400 text-sm font-medium">
+{entry.bonus_points} бонус
</span>
)}
</div>
))}
</div>
)}
</CardContent>
</Card>
)}
{/* No active assignment - show spin wheel */}
{!currentAssignment && (
<>
<Card>
<CardContent className="py-8">
<h2 className="text-2xl font-bold text-white mb-2 text-center">Крутите колесо!</h2>
<p className="text-gray-400 mb-6 text-center">
Получите случайную игру и задание для выполнения
</p>
<SpinWheel
games={games}
onSpin={handleSpin}
onSpinComplete={handleSpinComplete}
/>
</CardContent>
</Card>
{/* Rematch section - show during rematch event */}
{activeEvent?.event?.type === 'rematch' && droppedAssignments.length > 0 && (
<Card className="mt-6">
<CardContent>
<div className="flex items-center gap-2 mb-4">
<RotateCcw className="w-5 h-5 text-orange-500" />
<h3 className="text-lg font-bold text-white">Реванш</h3>
</div>
<p className="text-gray-400 text-sm mb-4">
Во время события "Реванш" вы можете повторить пропущенные задания за 50% очков
</p>
{isRematchLoading ? (
<div className="flex justify-center py-4">
<Loader2 className="w-6 h-6 animate-spin text-gray-500" />
</div>
) : (
<div className="space-y-3">
{droppedAssignments.map((dropped) => (
<div
key={dropped.id}
className="flex items-center justify-between p-3 bg-gray-900 rounded-lg"
>
<div className="flex-1 min-w-0">
<p className="text-white font-medium truncate">
{dropped.challenge.title}
</p>
<p className="text-gray-400 text-sm">
{dropped.challenge.game.title} {dropped.challenge.points * 0.5} очков
</p>
</div>
<Button
size="sm"
variant="secondary"
onClick={() => handleRematch(dropped.id)}
isLoading={rematchingId === dropped.id}
disabled={rematchingId !== null}
>
<RotateCcw className="w-4 h-4 mr-1" />
Реванш
</Button>
</div>
))}
</div>
)}
</CardContent>
</Card>
)}
</>
)}
{/* Active assignment */}
{currentAssignment && (
<>
<Card>
<CardContent>
<div className="text-center mb-6">
@@ -315,6 +628,184 @@ export function PlayPage() {
</div>
</CardContent>
</Card>
{/* Swap section - show during swap event when user has active assignment */}
{activeEvent?.event?.type === 'swap' && (
<Card className="mt-6">
<CardContent>
<div className="flex items-center gap-2 mb-4">
<ArrowLeftRight className="w-5 h-5 text-blue-500" />
<h3 className="text-lg font-bold text-white">Обмен заданиями</h3>
</div>
<p className="text-gray-400 text-sm mb-4">
Обмен требует подтверждения с обеих сторон
</p>
{/* Incoming swap requests */}
{swapRequests.incoming.length > 0 && (
<div className="mb-6">
<h4 className="text-sm font-medium text-yellow-400 mb-3 flex items-center gap-2">
<Clock className="w-4 h-4" />
Входящие запросы ({swapRequests.incoming.length})
</h4>
<div className="space-y-3">
{swapRequests.incoming.map((request) => (
<div
key={request.id}
className="p-3 bg-yellow-500/10 border border-yellow-500/30 rounded-lg"
>
<div className="flex items-start justify-between gap-3">
<div className="flex-1 min-w-0">
<p className="text-white font-medium">
{request.from_user.nickname} предлагает обмен
</p>
<p className="text-yellow-400 text-sm mt-1">
Вы получите: <span className="font-medium">{request.from_challenge.title}</span>
</p>
<p className="text-gray-400 text-xs">
{request.from_challenge.game_title} {request.from_challenge.points} очков
</p>
<p className="text-gray-500 text-sm mt-1">
Взамен на: <span className="font-medium">{request.to_challenge.title}</span>
</p>
</div>
<div className="flex flex-col gap-2">
<Button
size="sm"
onClick={() => handleAcceptSwapRequest(request.id)}
isLoading={processingRequestId === request.id}
disabled={processingRequestId !== null}
>
<Check className="w-4 h-4 mr-1" />
Принять
</Button>
<Button
size="sm"
variant="danger"
onClick={() => handleDeclineSwapRequest(request.id)}
isLoading={processingRequestId === request.id}
disabled={processingRequestId !== null}
>
<XCircle className="w-4 h-4 mr-1" />
Отклонить
</Button>
</div>
</div>
</div>
))}
</div>
</div>
)}
{/* Outgoing swap requests */}
{swapRequests.outgoing.length > 0 && (
<div className="mb-6">
<h4 className="text-sm font-medium text-blue-400 mb-3 flex items-center gap-2">
<Send className="w-4 h-4" />
Отправленные запросы ({swapRequests.outgoing.length})
</h4>
<div className="space-y-3">
{swapRequests.outgoing.map((request) => (
<div
key={request.id}
className="p-3 bg-blue-500/10 border border-blue-500/30 rounded-lg"
>
<div className="flex items-start justify-between gap-3">
<div className="flex-1 min-w-0">
<p className="text-white font-medium">
Запрос к {request.to_user.nickname}
</p>
<p className="text-blue-400 text-sm mt-1">
Вы получите: <span className="font-medium">{request.to_challenge.title}</span>
</p>
<p className="text-gray-400 text-xs">
{request.to_challenge.game_title} {request.to_challenge.points} очков
</p>
<p className="text-gray-500 text-xs mt-1">
Ожидание подтверждения...
</p>
</div>
<Button
size="sm"
variant="secondary"
onClick={() => handleCancelSwapRequest(request.id)}
isLoading={processingRequestId === request.id}
disabled={processingRequestId !== null}
>
<X className="w-4 h-4 mr-1" />
Отменить
</Button>
</div>
</div>
))}
</div>
</div>
)}
{/* Swap candidates */}
<div>
<h4 className="text-sm font-medium text-gray-300 mb-3">
Доступные для обмена
</h4>
{isSwapLoading ? (
<div className="flex justify-center py-4">
<Loader2 className="w-6 h-6 animate-spin text-gray-500" />
</div>
) : swapCandidates.filter(c =>
!swapRequests.outgoing.some(r => r.to_user.id === c.user.id) &&
!swapRequests.incoming.some(r => r.from_user.id === c.user.id)
).length === 0 ? (
<div className="text-center py-4 text-gray-500">
Нет участников для обмена
</div>
) : (
<div className="space-y-3">
{swapCandidates
.filter(c =>
!swapRequests.outgoing.some(r => r.to_user.id === c.user.id) &&
!swapRequests.incoming.some(r => r.from_user.id === c.user.id)
)
.map((candidate) => (
<div
key={candidate.participant_id}
className="p-3 bg-gray-900 rounded-lg"
>
<div className="flex items-start justify-between gap-3">
<div className="flex-1 min-w-0">
<p className="text-white font-medium">
{candidate.user.nickname}
</p>
<p className="text-blue-400 text-sm font-medium truncate">
{candidate.challenge_title}
</p>
<p className="text-gray-400 text-xs mt-1">
{candidate.game_title} {candidate.challenge_points} очков {candidate.challenge_difficulty}
</p>
</div>
<Button
size="sm"
variant="secondary"
onClick={() => handleSendSwapRequest(
candidate.participant_id,
candidate.user.nickname,
candidate.challenge_title
)}
isLoading={sendingRequestTo === candidate.participant_id}
disabled={sendingRequestTo !== null}
>
<ArrowLeftRight className="w-4 h-4 mr-1" />
Предложить
</Button>
</div>
</div>
))}
</div>
)}
</div>
</CardContent>
</Card>
)}
</>
)}
</div>
)

View File

@@ -43,6 +43,7 @@ export interface Marathon {
invite_code: string
is_public: boolean
game_proposal_mode: GameProposalMode
auto_events_enabled: boolean
start_date: string | null
end_date: string | null
participants_count: number
@@ -192,6 +193,58 @@ export interface DropResult {
new_drop_count: number
}
export interface DroppedAssignment {
id: number
challenge: Challenge
dropped_at: string
}
export interface SwapCandidate {
participant_id: number
user: User
challenge_title: string
challenge_description: string
challenge_points: number
challenge_difficulty: Difficulty
game_title: string
}
// Two-sided swap confirmation types
export type SwapRequestStatus = 'pending' | 'accepted' | 'declined' | 'cancelled'
export interface SwapRequestChallengeInfo {
title: string
description: string
points: number
difficulty: string
game_title: string
}
export interface SwapRequestItem {
id: number
status: SwapRequestStatus
from_user: User
to_user: User
from_challenge: SwapRequestChallengeInfo
to_challenge: SwapRequestChallengeInfo
created_at: string
responded_at: string | null
}
export interface MySwapRequests {
incoming: SwapRequestItem[]
outgoing: SwapRequestItem[]
}
// Common Enemy leaderboard
export interface CommonEnemyLeaderboardEntry {
participant_id: number
user: User
completed_at: string | null
rank: number | null
bonus_points: number
}
// Activity types
export type ActivityType =
| 'join'
@@ -218,6 +271,78 @@ export interface FeedResponse {
has_more: boolean
}
// Event types
export type EventType =
| 'golden_hour'
| 'common_enemy'
| 'double_risk'
| 'jackpot'
| 'swap'
| 'rematch'
export interface MarathonEvent {
id: number
type: EventType
start_time: string
end_time: string | null
is_active: boolean
created_by: User | null
data: Record<string, unknown> | null
created_at: string
}
export interface EventEffects {
points_multiplier: number
drop_free: boolean
special_action: string | null
description: string
}
export interface ActiveEvent {
event: MarathonEvent | null
effects: EventEffects
time_remaining_seconds: number | null
}
export interface EventCreate {
type: EventType
duration_minutes?: number
challenge_id?: number
}
export const EVENT_INFO: Record<EventType, { name: string; description: string; color: string }> = {
golden_hour: {
name: 'Золотой час',
description: 'Все очки x1.5!',
color: 'yellow',
},
common_enemy: {
name: 'Общий враг',
description: 'Все получают одинаковый челлендж. Первые 3 — бонус!',
color: 'red',
},
double_risk: {
name: 'Двойной риск',
description: 'Дропы бесплатны, но очки x0.5',
color: 'purple',
},
jackpot: {
name: 'Джекпот',
description: 'Следующий спин — сложный челлендж с x3 очками!',
color: 'green',
},
swap: {
name: 'Обмен',
description: 'Можно поменяться заданием с другим участником',
color: 'blue',
},
rematch: {
name: 'Реванш',
description: 'Можно переделать проваленный челлендж за 50% очков',
color: 'orange',
},
}
// Admin types
export interface AdminUser {
id: number