feat: JLPT levels for Japanese, custom practice scenarios, UI improvements

- Add separate level systems: CEFR (A1-C2) for European languages, JLPT (N5-N1) for Japanese
- Store levels per language in new `levels_by_language` JSON field
- Add custom scenario option in AI practice mode
- Show action buttons after practice ends (new dialogue, tasks, words)
- Fix level display across all handlers to use correct level system
- Add Alembic migration for levels_by_language field
- Update all locale files (ru, en, ja) with new keys

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-12-05 14:30:24 +03:00
parent 8bf3504d8d
commit 99deaafcbf
17 changed files with 983 additions and 308 deletions

View File

@@ -9,7 +9,8 @@ from database.models import WordSource
from services.user_service import UserService
from services.vocabulary_service import VocabularyService
from services.ai_service import ai_service
from utils.i18n import t
from utils.i18n import t, get_user_lang
from utils.levels import get_user_level_for_language
router = Router()
@@ -44,7 +45,10 @@ async def cmd_import(message: Message, state: FSMContext):
async def cancel_import(message: Message, state: FSMContext):
"""Отмена импорта"""
await state.clear()
await message.answer("❌ Импорт отменён.")
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
lang = get_user_lang(user)
await message.answer(t(lang, 'import_extra.cancelled'))
@router.message(ImportStates.waiting_for_text)
@@ -52,12 +56,16 @@ async def process_text(message: Message, state: FSMContext):
"""Обработка текста от пользователя"""
text = message.text.strip()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
lang = get_user_lang(user)
if len(text) < 50:
await message.answer(t('ru', 'import.too_short'))
await message.answer(t(lang, 'import.too_short'))
return
if len(text) > 3000:
await message.answer(t('ru', 'import.too_long'))
await message.answer(t(lang, 'import.too_long'))
return
async with async_session_maker() as session:
@@ -67,9 +75,10 @@ async def process_text(message: Message, state: FSMContext):
processing_msg = await message.answer(t(user.language_interface or 'ru', 'import.processing'))
# Извлекаем слова через AI
current_level = get_user_level_for_language(user)
words = await ai_service.extract_words_from_text(
text=text,
level=user.level.value,
level=current_level,
max_words=15,
learning_lang=user.learning_language,
translation_lang=user.language_interface,
@@ -87,7 +96,7 @@ async def process_text(message: Message, state: FSMContext):
words=words,
user_id=user.id,
original_text=text,
level=user.level.name
level=current_level
)
await state.set_state(ImportStates.viewing_words)

View File

@@ -5,9 +5,10 @@ from aiogram.fsm.context import FSMContext
from aiogram.fsm.state import State, StatesGroup
from database.db import async_session_maker
from database.models import LanguageLevel
from services.user_service import UserService
from services.ai_service import ai_service
from utils.i18n import t, get_user_lang
from utils.levels import get_level_system, get_available_levels, CEFR_LEVELS, JLPT_LEVELS
router = Router()
@@ -58,28 +59,31 @@ async def begin_test(callback: CallbackQuery, state: FSMContext):
await callback.answer()
await callback.message.delete()
# Показываем индикатор загрузки
loading_msg = await callback.message.answer("🔄 Генерирую вопросы...")
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = get_user_lang(user)
learning_lang = getattr(user, 'learning_language', 'en') or 'en'
# Генерируем тест через AI
questions = await ai_service.generate_level_test()
# Показываем индикатор загрузки
loading_msg = await callback.message.answer(t(lang, 'level_test_extra.generating'))
# Генерируем тест через AI с учётом языка изучения
questions = await ai_service.generate_level_test(learning_lang)
await loading_msg.delete()
if not questions:
await callback.message.answer(
"Не удалось сгенерировать тест. Попробуй позже или используй /settings для ручной установки уровня."
)
await callback.message.answer(t(lang, 'level_test_extra.generate_failed'))
await state.clear()
await callback.answer()
return
# Сохраняем данные в состоянии
# Сохраняем данные в состоянии (включая язык для определения системы уровней)
await state.update_data(
questions=questions,
current_question=0,
correct_answers=0,
answers=[] # Для отслеживания ответов по уровням
answers=[], # Для отслеживания ответов по уровням
learning_language=learning_lang
)
await state.set_state(LevelTestStates.taking_test)
@@ -138,32 +142,35 @@ async def show_question(message: Message, state: FSMContext):
@router.callback_query(F.data.startswith("show_qtr_"), LevelTestStates.taking_test)
async def show_question_translation(callback: CallbackQuery, state: FSMContext):
"""Показать перевод текущего вопроса"""
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = get_user_lang(user)
try:
idx = int(callback.data.split("_")[-1])
except Exception:
await callback.answer("Перевод недоступен", show_alert=True)
await callback.answer(t(lang, 'level_test_extra.translation_unavailable'), show_alert=True)
return
data = await state.get_data()
questions = data.get('questions', [])
if not (0 <= idx < len(questions)):
await callback.answer("Перевод недоступен", show_alert=True)
await callback.answer(t(lang, 'level_test_extra.translation_unavailable'), show_alert=True)
return
ru = questions[idx].get('question_ru') or "Перевод недоступен"
ru = questions[idx].get('question_ru') or t(lang, 'level_test_extra.translation_unavailable')
# Вставляем перевод в текущий текст сообщения
orig = callback.message.text or ""
marker = "Перевод вопроса:"
marker = t(lang, 'level_test_extra.translation_marker')
if marker in orig:
await callback.answer("Перевод уже показан")
await callback.answer(t(lang, 'level_test_extra.translation_already'))
return
new_text = f"{orig}\n{marker} <i>{ru}</i>"
try:
await callback.message.edit_text(new_text, reply_markup=callback.message.reply_markup)
except Exception:
# Запасной путь, если редактирование невозможно
await callback.message.answer(f"{marker} <i>{ru}</i>")
await callback.answer()
@@ -171,6 +178,10 @@ async def show_question_translation(callback: CallbackQuery, state: FSMContext):
@router.callback_query(F.data.startswith("answer_"), LevelTestStates.taking_test)
async def process_answer(callback: CallbackQuery, state: FSMContext):
"""Обработать ответ на вопрос"""
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = get_user_lang(user)
answer_idx = int(callback.data.split("_")[1])
data = await state.get_data()
@@ -194,14 +205,14 @@ async def process_answer(callback: CallbackQuery, state: FSMContext):
# Показываем результат
if is_correct:
result_text = "✅ Правильно!"
result_text = t(lang, 'level_test_extra.correct')
else:
correct_option = question['options'][question['correct']]
result_text = f"❌ Неправильно\nПравильный ответ: <b>{correct_option}</b>"
result_text = t(lang, 'level_test_extra.incorrect') + "\n" + t(lang, 'level_test_extra.correct_answer', answer=correct_option)
await callback.message.edit_text(
f"❓ <b>Вопрос {current_idx + 1} из {len(questions)}</b>\n\n"
f"{result_text}"
t(lang, 'level_test.q_header', i=current_idx + 1, n=len(questions)) + "\n\n" +
result_text
)
# Переходим к следующему вопросу
@@ -225,65 +236,61 @@ async def finish_test(message: Message, state: FSMContext):
questions = data.get('questions', [])
correct_answers = data.get('correct_answers', 0)
answers = data.get('answers', [])
learning_lang = data.get('learning_language', 'en')
total = len(questions)
accuracy = int((correct_answers / total) * 100) if total > 0 else 0
# Определяем уровень на основе правильных ответов по уровням
level = determine_level(answers)
level = determine_level(answers, learning_lang)
# Сохраняем уровень в базе данных
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.chat.id)
if user:
user.level = level
await session.commit()
await UserService.update_user_level(session, user.id, level, learning_lang)
# Описания уровней
level_descriptions = {
"A1": "Начальный - понимаешь основные фразы и можешь представиться",
"A2": "Элементарный - можешь общаться на простые темы",
"B1": "Средний - можешь поддержать беседу на знакомые темы",
"B2": "Выше среднего - свободно общаешься в большинстве ситуаций",
"C1": "Продвинутый - используешь язык гибко и эффективно",
"C2": "Профессиональный - владеешь языком на уровне носителя"
}
lang = get_user_lang(user)
level_desc = t(lang, f'level_test_extra.level_desc.{level}')
await state.clear()
result_text = (
f"🎉 <b>Тест завершён!</b>\n\n"
f"📊 Результаты:\n"
f"Правильных ответов: <b>{correct_answers}</b> из {total}\n"
f"Точность: <b>{accuracy}%</b>\n\n"
f"🎯 Твой уровень: <b>{level.value}</b>\n"
f"<i>{level_descriptions.get(level.value, '')}</i>\n\n"
f"Теперь задания и материалы будут подбираться под твой уровень!\n"
f"Ты можешь изменить уровень в любое время через /settings"
t(lang, 'level_test_extra.result_title') +
t(lang, 'level_test_extra.results_header') +
t(lang, 'level_test_extra.correct_count', correct=correct_answers, total=total) +
t(lang, 'level_test_extra.accuracy', accuracy=accuracy) +
t(lang, 'level_test_extra.your_level', level=level) +
f"<i>{level_desc}</i>\n\n" +
t(lang, 'level_test_extra.level_set_hint')
)
await message.answer(result_text)
def determine_level(answers: list) -> LanguageLevel:
def determine_level(answers: list, learning_language: str = "en") -> str:
"""
Определить уровень на основе ответов
Args:
answers: Список ответов с уровнями
learning_language: Язык изучения для выбора системы уровней
Returns:
Определённый уровень
Определённый уровень (строка: A1-C2 или N5-N1)
"""
# Выбираем систему уровней
level_system = get_level_system(learning_language)
if level_system == "jlpt":
levels_order = JLPT_LEVELS # ["N5", "N4", "N3", "N2", "N1"]
default_level = "N5"
else:
levels_order = CEFR_LEVELS # ["A1", "A2", "B1", "B2", "C1", "C2"]
default_level = "A1"
# Подсчитываем правильные ответы по уровням
level_stats = {
'A1': {'correct': 0, 'total': 0},
'A2': {'correct': 0, 'total': 0},
'B1': {'correct': 0, 'total': 0},
'B2': {'correct': 0, 'total': 0},
'C1': {'correct': 0, 'total': 0},
'C2': {'correct': 0, 'total': 0}
}
level_stats = {level: {'correct': 0, 'total': 0} for level in levels_order}
for answer in answers:
level = answer['level']
@@ -293,8 +300,7 @@ def determine_level(answers: list) -> LanguageLevel:
level_stats[level]['correct'] += 1
# Определяем уровень: ищем последний уровень, где правильно >= 50%
levels_order = ['A1', 'A2', 'B1', 'B2', 'C1', 'C2']
determined_level = 'A1'
determined_level = default_level
for level in levels_order:
if level_stats[level]['total'] > 0:
@@ -305,4 +311,4 @@ def determine_level(answers: list) -> LanguageLevel:
# Если не прошёл этот уровень, останавливаемся
break
return LanguageLevel[determined_level]
return determined_level

View File

@@ -7,7 +7,8 @@ from aiogram.fsm.state import State, StatesGroup
from database.db import async_session_maker
from services.user_service import UserService
from services.ai_service import ai_service
from utils.i18n import t
from utils.i18n import t, get_user_lang
from utils.levels import get_user_level_for_language
router = Router()
@@ -15,18 +16,17 @@ router = Router()
class PracticeStates(StatesGroup):
"""Состояния для диалоговой практики"""
choosing_scenario = State()
entering_custom_scenario = State()
in_conversation = State()
# Доступные сценарии
SCENARIOS = {
"restaurant": {"ru": "🍽️ Ресторан", "en": "🍽️ Restaurant", "ja": "🍽️ レストラン"},
"shopping": {"ru": "🛍️ Магазин", "en": "🛍️ Shopping", "ja": "🛍️ ショッピング"},
"travel": {"ru": "✈️ Путешествие","en": "✈️ Travel", "ja": "✈️ 旅行"},
"work": {"ru": "💼 Работа", "en": "💼 Work", "ja": "💼 仕事"},
"doctor": {"ru": "🏥 Врач", "en": "🏥 Doctor", "ja": "🏥 医者"},
"casual": {"ru": "💬 Общение", "en": "💬 Casual", "ja": "💬 会話"}
}
# Доступные сценарии (ключи для i18n)
SCENARIO_KEYS = ["restaurant", "shopping", "travel", "work", "doctor", "casual"]
def get_scenario_name(lang: str, scenario: str) -> str:
"""Получить локализованное название сценария"""
return t(lang, f'practice.scenario.{scenario}')
@router.message(Command("practice"))
@@ -39,23 +39,167 @@ async def cmd_practice(message: Message, state: FSMContext):
await message.answer(t('ru', 'common.start_first'))
return
lang = get_user_lang(user)
# Показываем выбор сценария
keyboard = []
lang = user.language_interface or 'ru'
for scenario_id, names in SCENARIOS.items():
for scenario_id in SCENARIO_KEYS:
keyboard.append([
InlineKeyboardButton(
text=names.get(lang, names.get('ru')),
text=get_scenario_name(lang, scenario_id),
callback_data=f"scenario_{scenario_id}"
)
])
# Кнопка для своего сценария
keyboard.append([
InlineKeyboardButton(
text=t(lang, 'practice.custom_scenario_btn'),
callback_data="scenario_custom"
)
])
reply_markup = InlineKeyboardMarkup(inline_keyboard=keyboard)
await state.update_data(user_id=user.id, level=user.level.value)
await state.update_data(user_id=user.id, level=get_user_level_for_language(user))
await state.set_state(PracticeStates.choosing_scenario)
await message.answer(t(user.language_interface or 'ru', 'practice.start_text'), reply_markup=reply_markup)
await message.answer(t(lang, 'practice.start_text'), reply_markup=reply_markup)
@router.callback_query(F.data == "scenario_custom", PracticeStates.choosing_scenario)
async def request_custom_scenario(callback: CallbackQuery, state: FSMContext):
"""Запросить ввод своего сценария"""
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = get_user_lang(user)
await callback.message.edit_text(
t(lang, 'practice.custom_scenario_prompt'),
reply_markup=InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text=t(lang, 'settings.back'), callback_data="back_to_scenarios")]
])
)
await state.set_state(PracticeStates.entering_custom_scenario)
@router.callback_query(F.data == "back_to_scenarios", PracticeStates.entering_custom_scenario)
async def back_to_scenarios(callback: CallbackQuery, state: FSMContext):
"""Вернуться к выбору сценариев"""
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = get_user_lang(user)
keyboard = []
for scenario_id in SCENARIO_KEYS:
keyboard.append([
InlineKeyboardButton(
text=get_scenario_name(lang, scenario_id),
callback_data=f"scenario_{scenario_id}"
)
])
keyboard.append([
InlineKeyboardButton(
text=t(lang, 'practice.custom_scenario_btn'),
callback_data="scenario_custom"
)
])
await callback.message.edit_text(
t(lang, 'practice.start_text'),
reply_markup=InlineKeyboardMarkup(inline_keyboard=keyboard)
)
await state.set_state(PracticeStates.choosing_scenario)
@router.message(PracticeStates.entering_custom_scenario)
async def handle_custom_scenario(message: Message, state: FSMContext):
"""Обработка ввода своего сценария"""
custom_scenario = message.text.strip()
if not custom_scenario or len(custom_scenario) < 3:
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
lang = get_user_lang(user)
await message.answer(t(lang, 'practice.custom_scenario_too_short'))
return
data = await state.get_data()
level = data.get('level', 'B1')
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
ui_lang = get_user_lang(user)
learn_lang = (user.learning_language if user else 'en') or 'en'
# Показываем индикатор
thinking_msg = await message.answer(t(ui_lang, 'practice.thinking_prepare'))
# Начинаем диалог с кастомным сценарием
conversation_start = await ai_service.start_conversation(
custom_scenario, # Передаём описание сценария напрямую
level,
learning_lang=learn_lang,
translation_lang=ui_lang
)
await thinking_msg.delete()
# Сохраняем данные в состоянии
await state.update_data(
scenario=custom_scenario,
scenario_name=custom_scenario,
conversation_history=[],
message_count=0
)
await state.set_state(PracticeStates.in_conversation)
# Формируем сообщение
ai_msg = conversation_start.get('message', '')
if learn_lang.lower() == 'ja':
annotated = conversation_start.get('message_annotated')
if annotated:
ai_msg = annotated
else:
fg = conversation_start.get('furigana')
if fg:
ai_msg = f"{ai_msg} ({fg})"
text = (
f"<b>🎭 {custom_scenario}</b>\n\n"
f"📝 <i>{conversation_start.get('context', '')}</i>\n\n"
f"<b>AI:</b> {ai_msg}\n\n"
f"{t(ui_lang, 'practice.hints')}\n"
)
for suggestion in conversation_start.get('suggestions', []):
if isinstance(suggestion, dict):
if learn_lang.lower() == 'ja':
learn_text = suggestion.get('learn_annotated') or suggestion.get('learn') or ''
else:
learn_text = suggestion.get('learn') or ''
trans_text = suggestion.get('trans') or ''
else:
learn_text = str(suggestion)
trans_text = ''
if trans_text:
text += f"<span class=\"tg-spoiler\">• {learn_text}</span> ({trans_text})\n"
else:
text += f"<span class=\"tg-spoiler\">• {learn_text}</span>\n"
text += t(ui_lang, 'practice.write_or_stop')
# Сохраняем перевод
translations = {0: conversation_start.get('translation', '')}
await state.update_data(translations=translations)
keyboard = InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text=t(ui_lang, 'practice.show_translation_btn'), callback_data="show_tr_0")],
[InlineKeyboardButton(text=t(ui_lang, 'practice.stop_btn'), callback_data="stop_practice")]
])
await message.answer(text, reply_markup=keyboard)
@router.callback_query(F.data.startswith("scenario_"), PracticeStates.choosing_scenario)
@@ -69,7 +213,7 @@ async def start_scenario(callback: CallbackQuery, state: FSMContext):
# Определяем языки пользователя
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
ui_lang = (user.language_interface if user else 'ru') or 'ru'
ui_lang = get_user_lang(user)
learn_lang = (user.learning_language if user else 'en') or 'en'
# Удаляем клавиатуру
@@ -91,7 +235,7 @@ async def start_scenario(callback: CallbackQuery, state: FSMContext):
# Сохраняем данные в состоянии
await state.update_data(
scenario=scenario,
scenario_name=SCENARIOS[scenario],
scenario_name=scenario,
conversation_history=[],
message_count=0
)
@@ -110,7 +254,7 @@ async def start_scenario(callback: CallbackQuery, state: FSMContext):
ai_msg = f"{ai_msg} ({fg})"
text = (
f"<b>{SCENARIOS[scenario].get(ui_lang, SCENARIOS[scenario]['ru'])}</b>\n\n"
f"<b>{get_scenario_name(ui_lang, scenario)}</b>\n\n"
f"📝 <i>{conversation_start.get('context', '')}</i>\n\n"
f"<b>AI:</b> {ai_msg}\n\n"
f"{t(ui_lang, 'practice.hints')}\n"
@@ -148,6 +292,17 @@ async def start_scenario(callback: CallbackQuery, state: FSMContext):
await callback.message.answer(text, reply_markup=keyboard)
def get_end_keyboard(lang: str) -> InlineKeyboardMarkup:
"""Клавиатура после завершения диалога"""
return InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text=t(lang, 'practice.new_practice_btn'), callback_data="new_practice")],
[
InlineKeyboardButton(text=t(lang, 'practice.to_tasks_btn'), callback_data="go_tasks"),
InlineKeyboardButton(text=t(lang, 'practice.to_words_btn'), callback_data="go_words")
]
])
@router.message(Command("stop"), PracticeStates.in_conversation)
async def stop_practice(message: Message, state: FSMContext):
"""Завершить диалоговую практику"""
@@ -161,10 +316,9 @@ async def stop_practice(message: Message, state: FSMContext):
end_text = (
t(lang, 'practice.end_title') + "\n\n" +
t(lang, 'practice.end_exchanged', n=message_count) + "\n\n" +
t(lang, 'practice.end_keep') + "\n" +
t(lang, 'practice.end_hint')
t(lang, 'practice.end_keep')
)
await message.answer(end_text)
await message.answer(end_text, reply_markup=get_end_keyboard(lang))
@router.callback_query(F.data == "stop_practice", PracticeStates.in_conversation)
@@ -182,13 +336,72 @@ async def stop_practice_callback(callback: CallbackQuery, state: FSMContext):
end_text = (
t(lang, 'practice.end_title') + "\n\n" +
t(lang, 'practice.end_exchanged', n=message_count) + "\n\n" +
t(lang, 'practice.end_keep') + "\n" +
t(lang, 'practice.end_hint')
t(lang, 'practice.end_keep')
)
await callback.message.answer(end_text)
await callback.message.answer(end_text, reply_markup=get_end_keyboard(lang))
await callback.answer()
@router.callback_query(F.data == "new_practice")
async def new_practice_callback(callback: CallbackQuery, state: FSMContext):
"""Начать новую практику"""
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
if not user:
await callback.message.edit_text(t('ru', 'common.start_first'))
return
lang = get_user_lang(user)
# Показываем выбор сценария
keyboard = []
for scenario_id in SCENARIO_KEYS:
keyboard.append([
InlineKeyboardButton(
text=get_scenario_name(lang, scenario_id),
callback_data=f"scenario_{scenario_id}"
)
])
keyboard.append([
InlineKeyboardButton(
text=t(lang, 'practice.custom_scenario_btn'),
callback_data="scenario_custom"
)
])
reply_markup = InlineKeyboardMarkup(inline_keyboard=keyboard)
await state.update_data(user_id=user.id, level=get_user_level_for_language(user))
await state.set_state(PracticeStates.choosing_scenario)
await callback.message.edit_text(t(lang, 'practice.start_text'), reply_markup=reply_markup)
@router.callback_query(F.data == "go_tasks")
async def go_tasks_callback(callback: CallbackQuery):
"""Перейти к заданиям"""
await callback.message.delete()
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = (user.language_interface if user else 'ru') or 'ru'
await callback.message.answer(t(lang, 'practice.go_tasks_hint'))
@router.callback_query(F.data == "go_words")
async def go_words_callback(callback: CallbackQuery):
"""Перейти к словам"""
await callback.message.delete()
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = (user.language_interface if user else 'ru') or 'ru'
await callback.message.answer(t(lang, 'practice.go_words_hint'))
@router.message(PracticeStates.in_conversation)
async def handle_conversation(message: Message, state: FSMContext):
"""Обработка сообщений в диалоге"""

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@@ -4,52 +4,39 @@ from aiogram.types import Message, CallbackQuery, InlineKeyboardMarkup, InlineKe
from aiogram.fsm.context import FSMContext
from database.db import async_session_maker
from database.models import LanguageLevel
from bot.handlers.start import main_menu_keyboard
from services.user_service import UserService
from utils.i18n import t, get_user_lang
from utils.levels import (
get_user_level_for_language,
get_available_levels,
get_level_system,
get_level_key_for_i18n,
)
router = Router()
def _is_en(user) -> bool:
try:
return (getattr(user, 'language_interface', 'ru') or 'ru') == 'en'
except Exception:
return False
def _is_ja(user) -> bool:
try:
return (getattr(user, 'language_interface', 'ru') or 'ru') == 'ja'
except Exception:
return False
def get_settings_keyboard(user) -> InlineKeyboardMarkup:
"""Создать клавиатуру настроек"""
is_en = _is_en(user)
is_ja = _is_ja(user)
lang = get_user_lang(user)
ui_lang_code = getattr(user, 'language_interface', 'ru') or 'ru'
current_level = get_user_level_for_language(user)
keyboard = InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(
text=(
"📊 Level: " if is_en else ("📊 レベル: " if is_ja else "📊 Уровень: ")
) + f"{user.level.value}",
text=t(lang, 'settings.level_prefix') + f"{current_level}",
callback_data="settings_level"
)],
[InlineKeyboardButton(
text=(
"🎯 Learning language: " if is_en else ("🎯 学習言語: " if is_ja else "🎯 Язык изучения: ")
) + (user.learning_language.upper()),
text=t(lang, 'settings.learning_prefix') + user.learning_language.upper(),
callback_data="settings_learning"
)],
[InlineKeyboardButton(
text=(
"🌐 Interface language: " if is_en else ("🌐 インターフェース言語: " if is_ja else "🌐 Язык интерфейса: ")
) + ("🇬🇧 English" if getattr(user, 'language_interface', 'ru') == 'en' else ("🇯🇵 日本語" if getattr(user, 'language_interface', 'ru') == 'ja' else "🇷🇺 Русский")),
text=t(lang, 'settings.interface_prefix') + t(lang, f'settings.lang_name.{ui_lang_code}'),
callback_data="settings_language"
)],
[InlineKeyboardButton(
text=("❌ Close" if is_en else ("❌ 閉じる" if is_ja else "❌ Закрыть")),
text=t(lang, 'settings.close'),
callback_data="settings_close"
)]
])
@@ -57,75 +44,49 @@ def get_settings_keyboard(user) -> InlineKeyboardMarkup:
def get_level_keyboard(user=None) -> InlineKeyboardMarkup:
"""Клавиатура выбора уровня"""
lang = getattr(user, 'language_interface', 'ru') if user is not None else 'ru'
if lang == 'en':
levels = [
("A1 - Beginner", "set_level_A1"),
("A2 - Elementary", "set_level_A2"),
("B1 - Intermediate", "set_level_B1"),
("B2 - Upper-intermediate", "set_level_B2"),
("C1 - Advanced", "set_level_C1"),
("C2 - Proficient", "set_level_C2"),
]
elif lang == 'ja':
levels = [
("A1 - 初級", "set_level_A1"),
("A2 - 初級(上)", "set_level_A2"),
("B1 - 中級", "set_level_B1"),
("B2 - 中級(上)", "set_level_B2"),
("C1 - 上級", "set_level_C1"),
("C2 - ネイティブ", "set_level_C2"),
]
else:
levels = [
("A1 - Начальный", "set_level_A1"),
("A2 - Элементарный", "set_level_A2"),
("B1 - Средний", "set_level_B1"),
("B2 - Выше среднего", "set_level_B2"),
("C1 - Продвинутый", "set_level_C1"),
("C2 - Профессиональный", "set_level_C2"),
]
"""Клавиатура выбора уровня (CEFR или JLPT в зависимости от языка изучения)"""
lang = get_user_lang(user)
learning_lang = getattr(user, 'learning_language', 'en') or 'en'
available_levels = get_available_levels(learning_lang)
keyboard = []
for level_name, callback_data in levels:
keyboard.append([InlineKeyboardButton(text=level_name, callback_data=callback_data)])
for level in available_levels:
# Ключ локализации: settings.level.a1 или settings.jlpt.n5
i18n_key = get_level_key_for_i18n(learning_lang, level)
level_name = t(lang, i18n_key)
keyboard.append([InlineKeyboardButton(text=level_name, callback_data=f"set_level_{level}")])
back_label = "⬅️ Back" if lang == 'en' else ("⬅️ 戻る" if lang == 'ja' else "⬅️ Назад")
keyboard.append([InlineKeyboardButton(text=back_label, callback_data="settings_back")])
keyboard.append([InlineKeyboardButton(text=t(lang, 'settings.back'), callback_data="settings_back")])
return InlineKeyboardMarkup(inline_keyboard=keyboard)
def get_language_keyboard(user=None) -> InlineKeyboardMarkup:
"""Клавиатура выбора языка интерфейса"""
lang = getattr(user, 'language_interface', 'ru') if user is not None else 'ru'
back = "⬅️ Back" if lang == 'en' else ("⬅️ 戻る" if lang == 'ja' else "⬅️ Назад")
lang = get_user_lang(user)
keyboard = InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text="🇷🇺 Русский", callback_data="set_lang_ru")],
[InlineKeyboardButton(text="🇬🇧 English", callback_data="set_lang_en")],
[InlineKeyboardButton(text="🇯🇵 日本語", callback_data="set_lang_ja")],
[InlineKeyboardButton(text=back, callback_data="settings_back")]
[InlineKeyboardButton(text=t(lang, 'settings.lang_name.ru'), callback_data="set_lang_ru")],
[InlineKeyboardButton(text=t(lang, 'settings.lang_name.en'), callback_data="set_lang_en")],
[InlineKeyboardButton(text=t(lang, 'settings.lang_name.ja'), callback_data="set_lang_ja")],
[InlineKeyboardButton(text=t(lang, 'settings.back'), callback_data="settings_back")]
])
return keyboard
def get_learning_language_keyboard(user=None) -> InlineKeyboardMarkup:
"""Клавиатура выбора языка изучения"""
lang = getattr(user, 'language_interface', 'ru') if user is not None else 'ru'
back = "⬅️ Back" if lang == 'en' else ("⬅️ 戻る" if lang == 'ja' else "⬅️ Назад")
lang = get_user_lang(user)
# Пары (код -> подпись)
options = [
("en", "🇬🇧 English" if lang != 'ja' else "🇬🇧 英語"),
("es", "🇪🇸 Spanish" if lang == 'en' else ("🇪🇸 スペイン語" if lang == 'ja' else "🇪🇸 Испанский")),
("de", "🇩🇪 German" if lang == 'en' else ("🇩🇪 ドイツ語" if lang == 'ja' else "🇩🇪 Немецкий")),
("fr", "🇫🇷 French" if lang == 'en' else ("🇫🇷 フランス語" if lang == 'ja' else "🇫🇷 Французский")),
("ja", "🇯🇵 Japanese" if lang == 'en' else ("🇯🇵 日本語" if lang == 'ja' else "🇯🇵 Японский")),
("en", t(lang, 'settings.learning_lang.en')),
("es", t(lang, 'settings.learning_lang.es')),
("de", t(lang, 'settings.learning_lang.de')),
("fr", t(lang, 'settings.learning_lang.fr')),
("ja", t(lang, 'settings.learning_lang.ja')),
]
keyboard = [[InlineKeyboardButton(text=label, callback_data=f"set_learning_{code}")] for code, label in options]
keyboard.append([InlineKeyboardButton(text=back, callback_data="settings_back")])
keyboard.append([InlineKeyboardButton(text=t(lang, 'settings.back'), callback_data="settings_back")])
return InlineKeyboardMarkup(inline_keyboard=keyboard)
@@ -136,16 +97,19 @@ async def cmd_settings(message: Message):
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
if not user:
await message.answer("Сначала запусти бота командой /start")
await message.answer(t('ru', 'common.start_first'))
return
lang = getattr(user, 'language_interface', 'ru')
title = "⚙️ <b>Settings</b>\n\n" if lang == 'en' else ("⚙️ <b>設定</b>\n\n" if lang == 'ja' else "⚙️ <b>Настройки</b>\n\n")
level_label = "📊 English level: " if lang == 'en' else ("📊 英語レベル: " if lang == 'ja' else "📊 Уровень английского: ")
lang_label = "🌐 Interface language: " if lang == 'en' else ("🌐 インターフェース言語: " if lang == 'ja' else "🌐 Язык интерфейса: ")
lang_value = 'English' if lang == 'en' else ('日本語' if lang == 'ja' else ('Русский' if user.language_interface == 'ru' else 'English'))
footer = "Choose what to change:" if lang == 'en' else ("変更したい項目を選択:" if lang == 'ja' else "Выбери, что хочешь изменить:")
settings_text = f"{title}{level_label}<b>{user.level.value}</b>\n{lang_label}<b>{lang_value}</b>\n\n{footer}"
lang = get_user_lang(user)
ui_lang_code = getattr(user, 'language_interface', 'ru') or 'ru'
lang_value = t(lang, f'settings.lang_name.{ui_lang_code}')
current_level = get_user_level_for_language(user)
settings_text = (
t(lang, 'settings.title') +
t(lang, 'settings.level_prefix') + f"<b>{current_level}</b>\n" +
t(lang, 'settings.interface_prefix') + f"<b>{lang_value}</b>\n\n" +
t(lang, 'settings.choose')
)
await message.answer(settings_text, reply_markup=get_settings_keyboard(user))
@@ -155,15 +119,13 @@ async def settings_level(callback: CallbackQuery):
"""Показать выбор уровня"""
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = getattr(user, 'language_interface', 'ru') if user else 'ru'
title = "📊 <b>Choose your English level:</b>\n\n" if lang == 'en' else ("📊 <b>英語レベルを選択:</b>\n\n" if lang == 'ja' else "📊 <b>Выбери свой уровень английского:</b>\n\n")
body = (
"<b>A1-A2</b> - Beginner\n<b>B1-B2</b> - Intermediate\n<b>C1-C2</b> - Advanced\n\n" if lang == 'en' else (
"<b>A1-A2</b> - 初級\n<b>B1-B2</b> - 中級\n<b>C1-C2</b> - 上級\n\n" if lang == 'ja' else
"<b>A1-A2</b> - Начинающий\n<b>B1-B2</b> - Средний\n<b>C1-C2</b> - Продвинутый\n\n"
))
tail = "This affects difficulty of suggested words and tasks." if lang == 'en' else ("これは提案される単語や課題の難易度に影響します。" if lang == 'ja' else "Это влияет на сложность предлагаемых слов и заданий.")
await callback.message.edit_text(title + body + tail, reply_markup=get_level_keyboard(user))
lang = get_user_lang(user)
learning_lang = getattr(user, 'learning_language', 'en') or 'en'
level_system = get_level_system(learning_lang)
# Выбираем правильное описание групп уровней
groups_key = 'settings.jlpt_groups' if level_system == 'jlpt' else 'settings.level_groups'
text = t(lang, 'settings.level_title') + t(lang, groups_key) + t(lang, 'settings.level_hint')
await callback.message.edit_text(text, reply_markup=get_level_keyboard(user))
await callback.answer()
@@ -172,9 +134,8 @@ async def settings_learning(callback: CallbackQuery):
"""Показать выбор языка изучения"""
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = getattr(user, 'language_interface', 'ru') if user else 'ru'
title = "🎯 <b>Select learning language:</b>\n\n" if lang == 'en' else ("🎯 <b>学習言語を選択:</b>\n\n" if lang == 'ja' else "🎯 <b>Выбери язык изучения:</b>\n\n")
await callback.message.edit_text(title, reply_markup=get_learning_language_keyboard(user))
lang = get_user_lang(user)
await callback.message.edit_text(t(lang, 'settings.learning_title'), reply_markup=get_learning_language_keyboard(user))
await callback.answer()
@@ -186,42 +147,32 @@ async def set_learning_language(callback: CallbackQuery):
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
if user:
await UserService.update_user_learning_language(session, user.id, code)
lang = getattr(user, 'language_interface', 'ru')
if lang == 'en':
text = f"✅ Learning language: <b>{code.upper()}</b>"
back = "⬅️ Back to settings"
elif lang == 'ja':
text = f"✅ 学習言語: <b>{code.upper()}</b>"
back = "⬅️ 設定に戻る"
else:
text = f"✅ Язык изучения: <b>{code.upper()}</b>"
back = "⬅️ К настройкам"
lang = get_user_lang(user)
text = t(lang, 'settings.learning_changed', code=code.upper())
await callback.message.edit_text(
text,
reply_markup=InlineKeyboardMarkup(inline_keyboard=[[InlineKeyboardButton(text=back, callback_data="settings_back")]])
reply_markup=InlineKeyboardMarkup(inline_keyboard=[[InlineKeyboardButton(text=t(lang, 'settings.back_to_settings'), callback_data="settings_back")]])
)
await callback.answer()
@router.callback_query(F.data.startswith("set_level_"))
async def set_level(callback: CallbackQuery):
"""Установить уровень"""
level_str = callback.data.split("_")[-1] # A1, A2, B1, B2, C1, C2
"""Установить уровень (CEFR или JLPT)"""
level_str = callback.data.split("_")[-1] # A1, A2, B1, B2, C1, C2 или N5, N4, N3, N2, N1
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
if user:
# Обновляем уровень
await UserService.update_user_level(session, user.id, LanguageLevel[level_str])
# Передаём строковый уровень, UserService сам разберётся с системой
await UserService.update_user_level(session, user.id, level_str)
lang = getattr(user, 'language_interface', 'ru')
changed = "✅ Level changed to " if lang == 'en' else ("✅ レベルが変更されました: " if lang == 'ja' else "✅ Уровень изменен на ")
msg = changed + f"<b>{level_str}</b>\n\n" + ("You will now receive words and tasks matching your level!" if lang == 'en' else ("これからレベルに合った単語と課題が出題されます!" if lang == 'ja' else "Теперь ты будешь получать слова и задания, соответствующие твоему уровню!"))
back = "⬅️ Back to settings" if lang == 'en' else ("⬅️ 設定に戻る" if lang == 'ja' else "⬅️ К настройкам")
lang = get_user_lang(user)
msg = t(lang, 'settings.level_changed', level=level_str) + t(lang, 'settings.level_changed_hint')
await callback.message.edit_text(
msg,
reply_markup=InlineKeyboardMarkup(inline_keyboard=[[InlineKeyboardButton(text=back, callback_data="settings_back")]])
reply_markup=InlineKeyboardMarkup(inline_keyboard=[[InlineKeyboardButton(text=t(lang, 'settings.back_to_settings'), callback_data="settings_back")]])
)
await callback.answer()
@@ -232,11 +183,9 @@ async def settings_language(callback: CallbackQuery):
"""Показать выбор языка"""
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = getattr(user, 'language_interface', 'ru') if user else 'ru'
title = "🌐 <b>Select interface language:</b>\n\n" if lang == 'en' else ("🌐 <b>インターフェース言語を選択:</b>\n\n" if lang == 'ja' else "🌐 <b>Выбери язык интерфейса:</b>\n\n")
desc = "This will change the language of bot messages." if lang == 'en' else ("ボットの表示言語が変更されます。" if lang == 'ja' else "Это изменит язык всех сообщений бота.")
lang = get_user_lang(user)
await callback.message.edit_text(
title + desc,
t(lang, 'settings.lang_title') + t(lang, 'settings.lang_desc'),
reply_markup=get_language_keyboard(user)
)
await callback.answer()
@@ -245,29 +194,21 @@ async def settings_language(callback: CallbackQuery):
@router.callback_query(F.data.startswith("set_lang_"))
async def set_language(callback: CallbackQuery):
"""Установить язык"""
lang = callback.data.split("_")[-1] # ru | en | ja
new_lang = callback.data.split("_")[-1] # ru | en | ja
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
if user:
await UserService.update_user_language(session, user.id, lang)
if lang == 'en':
text = "✅ Interface language: <b>English</b>"
back = "⬅️ Back"
elif lang == 'ja':
text = "✅ インターフェース言語: <b>日本語</b>"
back = "⬅️ 戻る"
else:
text = "✅ Язык интерфейса: <b>Русский</b>"
back = "⬅️ К настройкам"
await UserService.update_user_language(session, user.id, new_lang)
# Используем новый язык для сообщений
text = t(new_lang, 'settings.lang_changed')
await callback.message.edit_text(
text,
reply_markup=InlineKeyboardMarkup(inline_keyboard=[[InlineKeyboardButton(text=back, callback_data="settings_back")]])
reply_markup=InlineKeyboardMarkup(inline_keyboard=[[InlineKeyboardButton(text=t(new_lang, 'settings.back'), callback_data="settings_back")]])
)
# Обновляем клавиатуру чата на выбранный язык
menu_updated = "Main menu updated ⤵️" if lang == 'en' else ("メインメニューを更新しました ⤵️" if lang == 'ja' else "Клавиатура обновлена ⤵️")
await callback.message.answer(menu_updated, reply_markup=main_menu_keyboard(lang))
await callback.message.answer(t(new_lang, 'settings.menu_updated'), reply_markup=main_menu_keyboard(new_lang))
await callback.answer()
@@ -279,13 +220,16 @@ async def settings_back(callback: CallbackQuery):
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
if user:
lang = getattr(user, 'language_interface', 'ru')
title = "⚙️ <b>Settings</b>\n\n" if lang == 'en' else ("⚙️ <b>設定</b>\n\n" if lang == 'ja' else "⚙️ <b>Настройки</b>\n\n")
level_label = "📊 English level: " if lang == 'en' else ("📊 英語レベル: " if lang == 'ja' else "📊 Уровень английского: ")
lang_label = "🌐 Interface language: " if lang == 'en' else ("🌐 インターフェース言語: " if lang == 'ja' else "🌐 Язык интерфейса: ")
lang_value = 'English' if user.language_interface == 'en' else ('日本語' if user.language_interface == 'ja' else 'Русский')
footer = "Choose what to change:" if lang == 'en' else ("変更したい項目を選択:" if lang == 'ja' else "Выбери, что хочешь изменить:")
settings_text = f"{title}{level_label}<b>{user.level.value}</b>\n{lang_label}<b>{lang_value}</b>\n\n{footer}"
lang = get_user_lang(user)
ui_lang_code = getattr(user, 'language_interface', 'ru') or 'ru'
lang_value = t(lang, f'settings.lang_name.{ui_lang_code}')
current_level = get_user_level_for_language(user)
settings_text = (
t(lang, 'settings.title') +
t(lang, 'settings.level_prefix') + f"<b>{current_level}</b>\n" +
t(lang, 'settings.interface_prefix') + f"<b>{lang_value}</b>\n\n" +
t(lang, 'settings.choose')
)
await callback.message.edit_text(settings_text, reply_markup=get_settings_keyboard(user))

View File

@@ -13,6 +13,7 @@ from aiogram.fsm.context import FSMContext
from database.db import async_session_maker
from services.user_service import UserService
from utils.i18n import t
from utils.levels import get_user_level_for_language
router = Router()
@@ -185,10 +186,11 @@ async def pick_theme_from_menu(callback: CallbackQuery, state: FSMContext):
return
lang = (user.language_interface or 'ru')
current_level = get_user_level_for_language(user)
generating = await callback.message.answer(t(lang, 'words.generating', theme=theme))
words = await ai_service.generate_thematic_words(
theme=theme,
level=user.level.value,
level=current_level,
count=10,
learning_lang=user.learning_language,
translation_lang=user.language_interface,
@@ -200,7 +202,7 @@ async def pick_theme_from_menu(callback: CallbackQuery, state: FSMContext):
return
# Сохраняем в состояние как в /words
await state.update_data(theme=theme, words=words, user_id=user.id, level=user.level.name)
await state.update_data(theme=theme, words=words, user_id=user.id, level=current_level)
await state.set_state(WordsStates.viewing_words)
await show_words_list(callback.message, words, theme)

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@@ -37,7 +37,7 @@ async def cmd_task(message: Message, state: FSMContext):
)
if not tasks:
await message.answer(t(user.level.value and (user.language_interface or 'ru') or 'ru', 'tasks.no_words'))
await message.answer(t(user.language_interface or 'ru', 'tasks.no_words'))
return
# Сохраняем задания в состоянии

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@@ -9,7 +9,7 @@ from database.models import WordSource
from services.user_service import UserService
from services.vocabulary_service import VocabularyService
from services.ai_service import ai_service
from utils.i18n import t
from utils.i18n import t, get_user_lang
router = Router()
@@ -58,10 +58,8 @@ async def process_word_addition(message: Message, state: FSMContext, word: str):
# Проверяем, есть ли уже такое слово
existing_word = await VocabularyService.find_word(session, user.id, word)
if existing_word:
await message.answer(
f"Слово '<b>{word}</b>' уже есть в твоём словаре!\n"
f"Перевод: {existing_word.word_translation}"
)
lang = get_user_lang(user)
await message.answer(t(lang, 'add.exists', word=word, translation=existing_word.word_translation))
await state.clear()
return

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@@ -10,6 +10,7 @@ from services.user_service import UserService
from services.vocabulary_service import VocabularyService
from services.ai_service import ai_service
from utils.i18n import t
from utils.levels import get_user_level_for_language
router = Router()
@@ -50,9 +51,10 @@ async def cmd_words(message: Message, state: FSMContext):
generating_msg = await message.answer(t(lang, 'words.generating', theme=theme))
# Генерируем слова через AI
current_level = get_user_level_for_language(user)
words = await ai_service.generate_thematic_words(
theme=theme,
level=user.level.value,
level=current_level,
count=10,
learning_lang=user.learning_language,
translation_lang=user.language_interface,
@@ -69,7 +71,7 @@ async def cmd_words(message: Message, state: FSMContext):
theme=theme,
words=words,
user_id=user.id,
level=user.level.name
level=current_level
)
await state.set_state(WordsStates.viewing_words)